Master Mission (+6) will not reduce the grind.

TCBRITO
TCBRITO Member Posts: 308 ✭✭✭✭✭
The Master Mission with a difficulty of + 6 will not reduce the grind.

6 level greater difficulty is an exaggeration. The master mission will not be used.

I pick up 14 rounds pass by challenge and usually start at Level 29, and then my master mission would be at Level 35, where it will be very difficult to get the 3 stars, so I will have to keep playing the normal missions, to get all the stars.

@Fluxxx , The level of the master mission must be smaller, maybe + 3 is fairer to reduce the grind of the challenge.

Please NG should do something that is really effective on the reduction of grind, because this mission master (+ 6) will not be, we need a real solution, please.
BWilsanthony172aquila8900rpmDrhooSebi

Comments

  • Firekid
    Firekid Member Posts: 3,191 ✭✭✭✭✭
    @TCBRITO it doesn’t actually say anywhere that the difficult reduces at all, so looks like to finish a round you’ll have to complete one mission at +6 no matter what. That’s gonna cut the grind for me as I’ll struggle to clear 39.1! 😰
  • Grendel
    Grendel Member Posts: 305
    @TCBRITO You "awesomed" the post I made in another thread, then basically repeated it in a new thread 15 minutes later?

    -------------------------------------
    I like the Master Stage concept, but with +6 RSL it seems like it will only really be useful to:
    - Players who have a low round pass count for a week and need to catch up.
    - Mega-players who can 3* maps in the 40s.

    Let's say with round passes I start at 28, and I can get 3* through level 34. So I can play the Master Level for 28.1 and 28.2, get 3*, and save playing 10 maps. I normally play 150+ maps, so skipping 10 maps is not terrible, but it's also not great.

    The problem is that at 29, the RSL of the Master Stage is 35. If I can only get 2* on the Master Stage, then I only get 24 stars for the round instead of 36 (double stars from round passes). Very, very few players are going to take 24 stars over 36 to save playing a few rounds; especially when the rounds you are skipping would be quick/easy.

    If the intent of the Master Stage is to help players catch up after an off week and to help mega-players get to 2500+ faster, then mission accomplished.

    If the intent was to generally reduce the challenge grind for the majority of players, then I think it will fall short and NG should reconsider the scale of the RSL penalty. Or maybe automatically give 3* for completing the Master Stage, regardless of injury.
  • TCBRITO
    TCBRITO Member Posts: 308 ✭✭✭✭✭
    edited September 2019
    @Grendel , In fact I created this topic first before reading your comment, so I did not copy anything, we simply have the same thought about the master mission.
    Grendelbigbeano
  • Grendel
    Grendel Member Posts: 305
    TCBRITO said:

    @Grendel , In fact I created this topic first, and only after I read your comment, so I did not copy anything, we simply have the same thought about the master mission.

    That makes no sense. You "created this topic first", but AFTER you read my comment on the other thread???

    Not only did you post your topic AFTER you read my comment, you basically just reworded my comment as the opening post in your topic. If you have the same thought, agree and discuss; don't steal and repost as your own.
    TCBRITODrhoo
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    edited September 2019
    I was thinking the exact same thing. It will vary from week to week in terms of the map set and which mission your master stage falls on.

    I think it has been implemented cautiously, better to start it at +6 and be able to drop it down a level or two than to start it at +3 and face the backlash of the community when they nerf it.
    JoeSmartBurmeliinis
  • TCBRITO
    TCBRITO Member Posts: 308 ✭✭✭✭✭
    edited September 2019
    @Grendel , I did not copy you into anything, I first created this topic, I did not read your comment about it. After I created this topic here I went to read your comment. We have similar ideas about the master mission, and I don't understand where it bothers you. I repeat, I did not copy you. I hope you understand now.

    PS.: I do not speak English, I use a translator, maybe that this damages a little communication.
  • Troublemaker
    Troublemaker Member Posts: 1,459 ✭✭✭✭✭
    I think it will alleviate. Not a huge game change but a very welcomed one.

    Problem is the gas cost. It shouldn't be any different that usual.
  • TWDaddiction
    TWDaddiction Member Posts: 487 ✭✭✭✭✭
    Regardless, I think we just need to wait and actually see how it goes. It hasn’t even came out yet so why are we complaining so much? They’ve already said it will be possible to do the master mission then pick up stars on the other missions manual. Maybe that is where it evens out and still makes less of a grind.

    Again, think we just need to actually give it a chance first before causing chaos
    PigBenisDeathwish19boosh
  • jimmorrison369
    jimmorrison369 Member Posts: 2,067 ✭✭✭✭✭
    Wait what, you get 14 roundpasses but already struggle 3 starring rsl 35?

    Although I would like master stage more like +3,4 too. I think we'll be able to skip a decent amount of rounds. I'll even retry a master mission because of the low gas compared to having to play 6 rounds.

    We'll see...
    BWils
  • JayZ
    JayZ Member Posts: 3,692 ✭✭✭✭✭
    It will depend on the map. Some maps are easy and can be 3-starred up to the mid-40s, others are harder.

    I get 15 RPs which I think starts me at 28.1 Using the Master Stage, I can play through at least RSL33 (master stage level 39) without any difficulty or replays needed (probably). This means...

    Master Stage play from 28-33:
    - 12 missions
    - 60 gas (less than half a day of gas needed)

    Compared to regular play from 28-33:
    - 72 missions
    - 360 gas (estimated 2 days of gas needed)

    I'm sure there will be some maps in each challenge that will allow you to skip more stages after RSL33. So, I think it definitely helps reduce the grind, even if it doesn't eliminate it.

    I could wake up with a full tank of gas and buy 30 gas in the TG shop, and play as far as it would previously take me 2 full days to play. That is very welcome.
    Proud member of Mavericks OG, a top 3 global GW and challenge guild.
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  • BWils
    BWils Member Posts: 88
    Completely agree, +6 is way to high...needs to come down to +3 @Fluxxx, increase the gas to cost so it doesn't hurt NG bottom line...make it 3x cost of of normal mission
    TCBRITOanthony172PigBenis
  • Troublemaker
    Troublemaker Member Posts: 1,459 ✭✭✭✭✭
    edited September 2019
    I'll say it again: it's not a fix, but will make it better than previous placebo effect "fixes".

    The real problem is the gas cost.

    It should NOT cost double the gas.
    xbamfx
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭


    I agree, +6 is too high, especially lacking the ability to knock down that difficulty as suggested in my original pitch.

    That said...

    I think we can all move forward and see this as a community wide "play test" of a sort. At worst, the challenge grind remains much the same, at best it's alleviated somewhat. Hopefully after we play it for a few challenges, we can continue to offer feedback and maybe they make small tweaks in the future.


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  • avelardez
    avelardez Member Posts: 1,281 ✭✭✭✭✭
    Master level means just that. Can’t handle the heat stay out the kitchen. Plus 6 I need plus 10. Start me off at level 40.
    den4playbigbeanoTroublemakerNezoanthony172Drhoo
  • Burmeliinis
    Burmeliinis Member Posts: 1,245 ✭✭✭✭✭
    +3 would be far too low. I’m perfectly ok with +6. Let’s start there and see how it goes.
    Ingame username: Jubjab
  • Dbl_Edge_DEP
    Dbl_Edge_DEP Member Posts: 536 ✭✭✭✭✭
    I can appreciate both sides of the argument, but we would be better off trying it out first before shooting the concept down.
    You have clear options with what NG propose. Master Mission or no.
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  • bladgier
    bladgier Member Posts: 2,130 ✭✭✭✭✭
    Given your example, you're already skipping many rounds getting to 35 so your concern is invalid because it's a fact that you do have reduced grind already. Even if you'd play from 35 as normal, you already have reduced your grind by skipping 6 initial rounds.
    TroublemakerATLAS-Z
  • reekookr
    reekookr Member Posts: 209
    So where do the 54 reward boxes go, if you choose to skip whole rounds?
  • TWDaddiction
    TWDaddiction Member Posts: 487 ✭✭✭✭✭
    Would be cool to think of a system to where:

    Say we 3 starred through rsl 33 last challenge..instead of “round passes” it would remember and automatically give us our stars and start us where we were 2 starring missions the week before. I’m sure that could be done? and would be very accurate since it’s based on what you did last week. Some sort of system like that
  • jimmorrison369
    jimmorrison369 Member Posts: 2,067 ✭✭✭✭✭
    @TWDaddiction .
    That would be nice, but that would mean you could play one round to get nearly all the rewards for that week. It would mean free stars.

    NG wants us to play more than that.
    TWDaddiction
  • TWDaddiction
    TWDaddiction Member Posts: 487 ✭✭✭✭✭
    edited September 2019
    Very true ^ there’s a lot of us that grind well past the 3 star rounds but that’s true. Would be very easy to just do one round and end for the week.

    Maybe implement something to where if you do that, you have to start over the week after?
    jimmorrison369
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭
    > @reekookr said:
    > So where do the 54 reward boxes go, if you choose to skip whole rounds?

    I assume you mean the post mission boxes (9 possible each mission)?

    Folks using Master Mission to skip don't care about those. Only grinders care. Master Mission gives you this option. That's the whole beauty of it, if you want those rewards, you can continue to grind through them individually. If not, you can skip ahead.

    Having options will be a beautiful thing. :-)


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  • reekookr
    reekookr Member Posts: 209
    I see, this is only for high level people and f#ck the rest..
    ATLAS-ZbladgierbigbeanoKarajoca8900rpmJayZGradyromeoxbamfx
  • TWDaddiction
    TWDaddiction Member Posts: 487 ✭✭✭✭✭
    > @reekookr said:
    > I see, this is only for high level people and f#ck the rest..


    Lol why look at it that way? There’s a lot of stuff that doesn’t benefit high level people (those maxed on tomatoes for example) so if anything, it’s cool that something will finally benefit those.

    Good example of “you can’t please everyone”
    Stalker20ATLAS-ZBWilsbigbeanoromeo
  • Firekid
    Firekid Member Posts: 3,191 ✭✭✭✭✭
    It benefits everyone equally. Anyone can play every map and get all rewards and anyone can play the master level and reduce the grind (but also the rewards which are gained when grinding). I mean you can’t have it both ways. I want all the rewards but don’t want to put the time on for them.
    ATLAS-ZGradyPicromeo
  • Billbam
    Billbam Member Posts: 1,179
    So is it confirm we do not get the rewards when skipping missions?
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭
    Haha right?

    Want more stuff > @Billbam said:
    > So is it confirm we do not get the rewards when skipping missions?

    Seems likely challenge rewards yes, post mission no


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  • Billbam
    Billbam Member Posts: 1,179
    Ah got it my old brain was forgetting the post mission was only thinking challenge rewar
  • JayZ
    JayZ Member Posts: 3,692 ✭✭✭✭✭
    reekookr said:

    I see, this is only for high level people and f#ck the rest..

    No, you don't see.

    If you're not a high level person, but you use the Master Pass to skip rounds, you will save more gas. You can use that gas on things like Supply Scavenge missions to boost your camp level more quickly than you would be able to if you were grinding out challenge missions.

    Also, no one is forcing you to use the Master Pass. If you want to play through those rounds, then go for it.

    Think first, whine later.
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  • Stalker20
    Stalker20 Member Posts: 1,301 ✭✭✭✭✭
    Most of the stuff you get in post mission crates is crap anyway, more of a pain opening them.
    Cronusromeo