A critical hit from a zombie, a simple question for those who know.

mir
Member Posts: 228
Maybe I missed it, but I realized that I don't understand π what critical damage I'll get from a level 40 zombie. Normal zombie level 40 unique has health 39754. On me goes a critical attack , as to know how many I have removes health, possessing 80% declining threats? Understand that you can look at the numbers that come after impact, but may have some sort of formula? So same can there is formula if I have worked the fire and then tilt . Thank you !
Comments
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Not sure if I have the correct numbers, but a LVL 40 regular walker might do 8,519 in regular damage so critical damage is 21,299. With 80% DR that means 4,260 in final damage.Ingame username: Jubjab
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Level 46 upwards 80% dr is no defence.
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> @Danski_46 said:
> Level 46 upwards 80% dr is no defence.
True. Only if dodge, hazard or mullet time don't trigger though -
So if Mullet Time kicks in each attack will be a normal one?
Dodge on its own will do the same.
Hazard on its own is bodyshot.
Dodge and hazard zero damage.
Are there any other factors such as MT and dodge together? -
@Danski_46 Really interesting, is it confirmed that the above table is correct? So walker body shot is only 36% damage (not 50%) and critical is 275 % (not 250%) ? This means the value of Hazard Suit, Dodge and Eugene is even higher than previously thought.Ingame username: Jubjab
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I don't know if it's absolutely right but I do know a hit from a 46 walker put my 21k health bruiser in a struggle instantly, so taking 80% dr off the 100.458 crit damage figure would seem about right.
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Yes, eugene and dodge together can be zero damage too.Danski_46 said:So if Mullet Time kicks in each attack will be a normal one?
Dodge on its own will do the same.
Hazard on its own is bodyshot.
Dodge and hazard zero damage.
Are there any other factors such as MT and dodge together?
Look at this post -
> @Danski_46 said:
> This was shared on line the other day.
> (Image)
Thank you, like all understandable. Could you tell me please, I correctly understood that if borrow on high levels a Eugene, then my bouncers will almost the immortal? On 46 level my Morgan immediately went in fight, and on the second strike died, want understand as avoid such strikes and survive after this. My Morgan and his Clothes. -
@mir I'm learning myself so others can give you a clearer answer, as I understand it though Eugene is the best leader for really high level.
Another question I have is Morgans base health, it does seem pretty low compared to say RGG. -
@Danski_46 Yes, Health small, and I not'll understand why so. It may very well be that the icons do not reflect the reality of the value. And to calculate everything, I don't know all the formulas. English is not my native language, trying to understand, but not all Yes, it turns out ))).
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Having a silver or gold health boost in your armor would increase his health massively also having him in a team with Rgg Would help too.
RGG has about 900 more base Heath than Morgan. -
Also dodge, mullet time and hazard suit are all chance based so although you do have a higher chance of surviving this attacks Iβd you get unlucky the yes you can struggle in 2 turns at high level. Having gold dodge and silver health boost in your armour is about all you can do to improve that set up.
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At legendary level 26, Morgan has 5836 base health, RGG has 6513 and Eugene has 6024. Crappy Negan has 5648. Non-hero bruiser has 5271.Ingame username: Jubjab
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> @mir said:
> > @Danski_46 said:
> > This was shared on line the other day.
> > (Image)
>
> Thank you, like all understandable. Could you tell me please, I correctly understood that if borrow on high levels a Eugene, then my bouncers will almost the immortal? On 46 level my Morgan immediately went in fight, and on the second strike died, want understand as avoid such strikes and survive after this. My Morgan and his Clothes.
Nice Morgan!
On 46+ you need dodge or hazard to work or he will be straight into struggle from 1 attack. If he died the 2nd turn, was the walker on fire? -
By the way, does anyone know the order for determining damage when Eugene is in the lead? At what stage is Dodge considered? In other words, if Dodge is checked before Eugene's LT, a critical hit will be changed into a regular hit and Eugene's trait is never used. But if Dodge is checked after Eugene's LT, an otherwise Critical Hit might change into a miss entirely (i.e. Eugene's LT kicks in -> regular hit -> which is dodged).
Ingame username: Jubjab -
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@WellyLuga Yes, it was on fire, and this is the Golden fire, the photo of the armor above sent. It was not one attempt to pass 46-47 level on the deer master map. Unfortunately I did not pass. After I got to thinking , that I do not know. Can this simply impossible do, and it is time NG to start thinking over these @Fluxxx
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Am I the only one with badge envy?
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