Get to the point - Part 2
Firekid
Member Posts: 3,191 ✭✭✭✭✭
So we can now see the exact health of our survivors during missions. So let’s see who can get to the point and have 1HP left on their survivor - bonus points for completing the mission in this state. 😂
Comments
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Haha yes, great idea! I've had moments where I've had to zoom in and squint and even then I can barely make out the sliver of red
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I have had a few moments when I have had a sliver of red left like in sanctuary last week, I don’t mind competing with you @Firekid for the honour of getting there first It may be something I can beat you at 😊Member of the SG/A Family Leader of Super Greens
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So often I’ve had no health left as well and have always wanted to know how close to death I was!
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There's a chart with walker attack values that will be useful to get your health to 1.
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I've thought the color of the bar will change to yellow and orange when survivor is in bruised or injured status
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That was quick! Was that red or green health?
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I think it has to be red to count. I don't think it's too difficult to do in a green health bar
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kmr said:
I've thought the color of the bar will change to yellow and orange when survivor is in bruised or injured status
Firekid said:That was quick! Was that red or green health?
It was red above the survivor's head as you can see Carl's. The "avatar" health display is full (green) to empty (nothing). -
We are taking about ken though? He has 1 HP but can’t tell if it was his first green health bar or his second red health bar. Not sure what Carl has to do with it?
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Everything just like before. The characters have the health bar above their head and it turns from green to red. Now we have the "avatar" with the health bar in addition. In my pic, Carl's health above his head got some RED in it, Ken has very little RED (1) left, almost to nothing. The health bar below the "avatar" won't change color from green to red as the health bar above the character's head. It only shows fully green to empty (no color) and indicates 1/8988 (when full it shows 8988/8988) Hope that makes sense.Firekid said:We are taking about ken though? He has 1 HP but can’t tell if it was his first green health bar or his second red health bar. Not sure what Carl has to do with it?
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@WeekendWarrior I haven’t played much yet but surely 8988 is only your green bar? When you go to red it will reset to 8988/8988 but in red?
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Ha, you got me thinking there. So I try to get injured again and...this is what I found out:Firekid said:@WeekendWarrior I haven’t played much yet but surely 8988 is only your green bar? When you go to red it will reset to 8988/8988 but in red?
Full reset RED
After RED...
So, I stand corrected. The "Avatar" health bar starts with Green, in this case 7752/7752 for Leon, then when he got hit, it shows how much green is left (just like Ken now). When it got to 0 it will reset and change to Red 7752/7752. After that, it will show what remain of Red. Therefore, we could see remain of (1) health twice. One in green and one in red. Agree? -
That makes no sense. Then do they all have double health? Would think that red would be half of what full green was?
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I just tested it so all characters actually have double the health that is listed. This is weird. Was this always meant to be?
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LOL, that is how it always has been. Yes, they have double the health compared to their listed HP. First, the green bar, then the red.Ingame username: Jubjab
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Doubled HP comes as a big surprise to me as well. Is it true that it has always been the case??? Plus, does anyone know exact % of HP to be bruised / injured / heavily injured? @Fluxxx
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AFAIK, it's 30% for bruised and 70% for injured and 100% (=red) for heavy injury.Ingame username: Jubjab
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> @Burmeliinis said:
> AFAIK, it's 30% for bruised and 70% for injured and 100% (=red) for heavy injury.
Thanks. What I figured out is 33%, 66% and 100%. After 100%, goes to red HP bar with the same HP value. -
Do you have any solid proof for those figures? Otherwise I'm gonna stick to my figures.Ingame username: Jubjab
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> @Burmeliinis said:
> Do you have any solid proof for those figures? Otherwise I'm gonna stick to my figures.
You better count on yours as I don't have solid proof. I was just based on a certain excel file someone shared as damage calculator. Now that we have HP bar, it'll be easy to make a few tests. -
Everybody knows the health bar changes from green to red, but that did not give the impression of the double health. Only when the new health bar under the avatar displays with number and reset when turns to red. That gives the impression of double health.Burmeliinis said:LOL, that is how it always has been. Yes, they have double the health compared to their listed HP. First, the green bar, then the red.
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Having a certain amount of health when you start (you would know from your survivor screen), then getting a couple of certain damage hits before you turn into the red. That already told the story about double health.
Now you see the exact figures.
I can imagine it comes as a surprise to some, but for the ones looking... The information was always there.
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