Sectors open from the beginning

Jens_KF
Jens_KF Member Posts: 54 ✭✭✭
Hey everybody,

I’ve more and more struggle with the time GW takes out of the days. Especially, if you have a guild with all members in one time zone, the players who start need to start during work (and often risk their jobs) to open sectors for the others. Also in the evening players need to stay awake long, even if they have to get up before 5 a.m.

Easy solution for this would be to open all sectors from the beginning, so all players could play parallel.

I talked to a few players now. The common objections have been:
1. guilds who are able to open all sectors would loose an advantage. 
I don’t see that at all. All top guilds, who have players for 6G and H are opening these sectors anyway. And if you have a guild with only 1-2 topplayers who can play 6G/H, but normally don‘t get the sectors before, the increase of points is just little. As they still can’t open the sectors in 5. 

2. All guilds can see high sectors and maybe just pick single high sectors, while not playing the rest. 
It is to me the same argument as above. There are not many guilds who can play 6G/H. And all other guilds would gain the same advantage. 

3. Guilds who plan well, would loose their advantage. 
I would even say that it needs more flexibility and communication to change plans, if there are doable sectors, which haven’t been planned. So the advantage of a well planning guild is still there.


To end this, I love the GW. I love the maps. I love competing with other guilds. And as a guild leader, I want to protect my guild mates of getting trouble at work, because they feel obliged to open sectors during work or stay awake long.

Would be great if you could help us here, @Fluxxx

Jens
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Comments

  • JayZ
    JayZ Member Posts: 3,692 ✭✭✭✭✭
    Good suggestion @Jens_KF! I had some of these concerns you mentioned but you helped satisfy many of them.

    One other major benefit: A lot of the times, we end with 7 attacks and nothing to use them on. Of course, doubling/piling/stacking is an option, but it is a pain in the ass. If all sectors were open, we could play individual 6D zombie maps with a 7 person team (we usually skip 5D and 6D, so we would otherwise force our players to stay up late to wait for piling).

    Only downside is for less coordinated guilds with selfish players, those players can snipe easy high level KAW without helping their guilds.
    Proud member of Mavericks OG, a top 3 global GW and challenge guild.
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    Jens_KFJetqueenGovernator3vilrine[Deleted User]mir
  • Jens_KF
    Jens_KF Member Posts: 54 ✭✭✭
    Yes. Your last point is valid. There will be always players like that. But luckily they are just a few. And I don’t think we should make it harder for all guilds, just because of a few selfish players.
    JetqueenGovernator[Deleted User]
  • paeaeaesch
    paeaeaesch Member Posts: 86 ✭✭✭
    This would be an awesome change, guilds could actually play way better as a team. Right now the players have to play one after another, with the change everybody could play at the same time together (in voicechat it is much more fun to play). For other guilds, who can't play together, it would be better as well, so it's a win for everyone. 
    Jens_KFJetqueenRickMSAanabananaFirekid
  • Governator
    Governator Member Posts: 4,588 ✭✭✭✭✭
    Great suggestion @Jens_KF! I love it! :+1:
    Jens_KF
  • Metal
    Metal Member Posts: 492 ✭✭✭✭✭
    I like it
    Jens_KF
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,691 ✭✭✭✭✭
    Like @Karajoca said this is been brought up several times before, I think I even may have brought it up myself at one time long ago

    I do run an international Elite Guild so coordinating time zones is a challenge but so far it's one that I have been able to overcome

    So the downside for me is that other guilds that are not able to coordinate so effectively across time zones will now be able to score higher then my guild if this was implemented

    That said I still wouldn't mind either way


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

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    kinkoJens_KF
  • Mario_Romero
    Mario_Romero Member Posts: 218 ✭✭✭✭✭
    My guild is very international and they can be quite tough and long GW days when things come up for one or several of our openers.

    A way to remedy people picking some missions/sectors here and some missions/sectors there, would be to make them count only if you end up closing the sectors before. You want to start 6H no problem but you will also need to close 5H and 4G at some point.
    Probably would be too difficult for NG to change it this way though.

    But if opening all would be too big of a change all at once, I would already be happy if they opened all number 4 sectors from the start. Gives you a lot more options and maneuverability right there.

    The only objection to opening all sectors at once would be that it becomes less of a team/guild effort as play will become much more individualised, but surely opening up all the 4's won't harm that.
    kinkoPasteKatz_Killers18
  • Jens_KF
    Jens_KF Member Posts: 54 ✭✭✭
    ATLAS-Z said:

    So the downside for me is that other guilds that are not able to coordinate so effectively across time zones will now be able to score higher then my guild if this was implemented

    That said I still wouldn't mind either way
    I don’t think anybody would score much higher. Especially not the top guilds. They are organized well anyway. It just makes things easier for the players and give them more fun.

    And I know, that it was brought up before, however opinions can change.

    thanks, that you would be fine with it!
    Katz_Killers18
  • Jens_KF
    Jens_KF Member Posts: 54 ✭✭✭
    @Mario_Romero

    For us opening all 4s wouldn’t help at all. The 6s need the most time and that is the time consuming point, when players have to wait long until we can pile on missions or until they can kill the freemen.

    i need up to 12+ minutes for 1 map in 6H. So overall at least 1,5-2 hours to do my missions. If one player who is opening sectors for me, has to work late, it takes until 10/11 p.m. until I am done. 

    And regarding the team work, I think it would be even better like this, as basically all players could play at the same time. And if one only can play in the morning, he can play the sectors which fit the best.

    i really still can’t see any downside on this. I don’t think also, that the Ranking would change in anyway.
    Katz_Killers18
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    @Jens_KF just wants this so he can immediately jump on all the high level KAW maps from the start and look like a big shot in front of all his internet friends. Unfortunately he would quickly realise he was a noob after failing several of them :sunglasses:

    I like the idea though! We have designated maps in WW as part of the plans and since I don't like to spend gold on heals I often lose healing time waiting for sectors to be open. I don't think the whole of the map should start open but perhaps add more shortcut sectors. 5H and 5F maybe? Then some others along the B-D route.
    Stalker20Jens_KFNanajja
  • Karajoca
    Karajoca Member Posts: 354
    edited October 2020
    If 5-F is opened from the start and completing that sector can connect all those showed in the picture, it can be real help. 
    Except this, leaving 4-D opened, and opening 4-G instead of 4-F can also solve a lot of problems. 

    Adding this solution in case opening all sectors are not possible from some reason


    [Deleted User]Nanajja
  • Jens_KF
    Jens_KF Member Posts: 54 ✭✭✭
    WellyLuga said:
    @Jens_KF just wants this so he can immediately jump on all the high level KAW maps from the start and look like a big shot in front of all his internet friends. Unfortunately he would quickly realise he was a noob after failing several of them :sunglasses:

    I like the idea though! We have designated maps in WW as part of the plans and since I don't like to spend gold on heals I often lose healing time waiting for sectors to be open. I don't think the whole of the map should start open but perhaps add more shortcut sectors. 5H and 5F maybe? Then some others along the B-D route.
    My dear friend, sometimes you are such a little *******************! 😂😂😂

    But why just have more short cuts. This compromise wouldn’t help a lot. Why not just going for the full solution?
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    Jens_KF said:
    WellyLuga said:
    @Jens_KF just wants this so he can immediately jump on all the high level KAW maps from the start and look like a big shot in front of all his internet friends. Unfortunately he would quickly realise he was a noob after failing several of them :sunglasses:

    I like the idea though! We have designated maps in WW as part of the plans and since I don't like to spend gold on heals I often lose healing time waiting for sectors to be open. I don't think the whole of the map should start open but perhaps add more shortcut sectors. 5H and 5F maybe? Then some others along the B-D route.
    My dear friend, sometimes you are such a little *******************! 😂😂😂

    But why just have more short cuts. This compromise wouldn’t help a lot. Why not just going for the full solution?
    Haha much love. 

    I believe some things should be earned. If you want to play the toughest sectors I think you should have to earn them.
    TCBRITONanajja
  • Jens_KF
    Jens_KF Member Posts: 54 ✭✭✭
    WellyLuga said:
    Jens_KF said:
    WellyLuga said:
    @Jens_KF just wants this so he can immediately jump on all the high level KAW maps from the start and look like a big shot in front of all his internet friends. Unfortunately he would quickly realise he was a noob after failing several of them :sunglasses:

    I like the idea though! We have designated maps in WW as part of the plans and since I don't like to spend gold on heals I often lose healing time waiting for sectors to be open. I don't think the whole of the map should start open but perhaps add more shortcut sectors. 5H and 5F maybe? Then some others along the B-D route.
    My dear friend, sometimes you are such a little *******************! 😂😂😂

    But why just have more short cuts. This compromise wouldn’t help a lot. Why not just going for the full solution?
    Haha much love. 

    I believe some things should be earned. If you want to play the toughest sectors I think you should have to earn them.
    I would agree, if it would be difficult to open them. But it is not. It just takes time.
    And for those guilds, who think it is difficult, they won’t play 6H anyway. 🤷🏼‍♂️

    And Fun part: All guilds would have to rethink their strategy to go for the most points, when you can start from the right.
    Katz_Killers18
  • n00b
    n00b Member Posts: 79
    I don't think it is a good idea to open the entire map for everyone, first the guild must earn it. So let's say if guild opens up a 6H on day one, it should remain opened for the entire week/season.
    Jens_KF
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    Jens_KF said:
    WellyLuga said:
    Jens_KF said:
    WellyLuga said:
    @Jens_KF just wants this so he can immediately jump on all the high level KAW maps from the start and look like a big shot in front of all his internet friends. Unfortunately he would quickly realise he was a noob after failing several of them :sunglasses:

    I like the idea though! We have designated maps in WW as part of the plans and since I don't like to spend gold on heals I often lose healing time waiting for sectors to be open. I don't think the whole of the map should start open but perhaps add more shortcut sectors. 5H and 5F maybe? Then some others along the B-D route.
    My dear friend, sometimes you are such a little *******************! 😂😂😂

    But why just have more short cuts. This compromise wouldn’t help a lot. Why not just going for the full solution?
    Haha much love. 

    I believe some things should be earned. If you want to play the toughest sectors I think you should have to earn them.
    I would agree, if it would be difficult to open them. But it is not. It just takes time.
    And for those guilds, who think it is difficult, they won’t play 6H anyway. 🤷🏼‍♂️

    And Fun part: All guilds would have to rethink their strategy to go for the most points, when you can start from the right.
    It's not difficult for you and I maybe. But for some guilds it will be, but with every sector open you would give the highest level KAW to players on a platter without earning the right to play them. Hence why I suggested something in the middle of what you are suggesting and what we have now.
    TCBRITOKarajocaRohlikzauchem
  • [Deleted User]
    [Deleted User] Member Posts: 996
    in one of the topics there was a proposal to score points only if the location was connected
     so if make open sectors it should be mandatory
    PasteKarajoca
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,691 ✭✭✭✭✭
    If they opened all sectors from the start they would have to just get rid of kill all Walkers missions

    These Candy missions might be fun but for a real competitive battle they would have to go


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

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    Karajoca
  • Paste
    Paste Member Posts: 846 ✭✭✭✭✭
    I have a counter-suggestion/compromise:

    Completing one human defender team unlocks the next sectors. So you need to finish at least 25% of a sector to get to the next one, encouraging people to finish sectors for the bonus as well as discouraging people from going rogue and cherry-picking only high level KAWs.
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    Katz_Killers18
  • Paste
    Paste Member Posts: 846 ✭✭✭✭✭
    Oh, and raise the difficulty of KAWs by 2 levels instead of raising it on the new stupid imbalanced "Kill the Tough Walker(s)" mission type. Those will still be the hardest mission types even without the extra high level bullshit.
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  • ATLAS-Z
    ATLAS-Z Member Posts: 6,691 ✭✭✭✭✭


    Special sidenote if sectors had been open from the beginning we would have very likely won battle

    We were pretty limited by time zones but still gave it a good run


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
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    Send me a PM or message ATLAS#5063 on Discord

    [Deleted User]
  • [Deleted User]
    [Deleted User] Member Posts: 996
    ATLAS-Z said:


    Special sidenote if sectors had been open from the beginning we would have very likely won battle

    We were pretty limited by time zones but still gave it a good run
    not bad, add you and 3vilrine to the top guns :) 
    ATLAS-Z
  • Fluxxx
    Fluxxx Member Posts: 1,109 ✭✭✭✭✭
    The idea of having all sectors unlocked from the beginning has been thrown around before, but as some of you have mentioned there were opposing views to this as well. This change would certainly make the mode a bit more accessible to more international guilds, as well as intermediate players.
    Hypothetically, the "skill floor" would be lower, allowing more players/guilds to score better. However, it's not 100% clear what it would do to the "skill ceiling" - would it result it less competition at the top, or would it require even more coordination in order to score as high as possible since you'd have all the choice rather than a set path.

    Please share more of your thoughts on this :) 

  • ATLAS-Z
    ATLAS-Z Member Posts: 6,691 ✭✭✭✭✭
    Well this is endless beta whether we like it or not so may as well give it a try and see how it goes?

    Eh @Fluxxx?




    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
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    Rohlikzauchembrucewayne007mir
  • Paste
    Paste Member Posts: 846 ✭✭✭✭✭
    edited October 2020
    Yes, please try it @Fluxxx. I don't know if I like it or not since I haven't tried. My guild is very good with the current GW format, and I feel the sector dependencies are part of the "art" to it. We developed special plans to overcome the issues with it and hence we might lose more battles if all sectors were open from the start, but we would win that back in convenience and free time. This would be an important action for not getting burnt out.

    If it's too radical of a change, my suggestion above (https://forums.nextgames.com/walkingdead/discussion/comment/424647/#Comment_424647) is a compromise that keeps more of the current logic. It still leaves dependencies and requires team coordination (for better and worse).
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    brucewayne007Katz_Killers18
  • brucewayne007
    brucewayne007 Member Posts: 651 ✭✭✭✭✭
    I am on the fence. Even though I’m one of the “International” players. 

    But would love to give it a go. 
    And then see if it works. But I would be willing to try it out for sure!!
    i can see a lot of promise from it. 
  • Jens_KF
    Jens_KF Member Posts: 54 ✭✭✭
    Fluxxx said:
    However, it's not 100% clear what it would do to the "skill ceiling" - would it result it less competition at the top, or would it require even more coordination in order to score as high as possible since you'd have all the choice rather than a set path.

    Please share more of your thoughts on this :) 

    In my opinion, there won’t be big changes in the visible ranking of the top 40. All of these guilds can open the path to 6H anyway, if they want.

    And yes, maybe some guilds will come closer to the top, as they can play 6H kaw maps, while they didn’t open this sector before. But this is just a slight raise for these guilds. And even more important: Everybody can use this advantage.

    So I would really appreciate if we try it and see the responses after it.
    Katz_Killers18
  • Karajoca
    Karajoca Member Posts: 354
    Like i said above i would like to see this in action, how bad it can be? If not good, we will just remove it again and finally close that chapter. One step closer to discovering "perfect" format.

    However, reading some other comments, made me re-think some things and i am with those who believe "kill all walkers" type of mission should be removed from this mode.

    One thing is unlocking all sectors to help co-ordination, and waiting some players have to go through - it's reasonable request and fair thing to try. 
    But it's very true that this is can turn into jumping party on high level KAW missions. 
    Teams will still be able to double up points, will just have to do it on some more challenging missions
    TCBRITOKatz_Killers18