Sectors open from the beginning

13»

Comments

  • ATLAS-Z
    ATLAS-Z Member Posts: 6,691 ✭✭✭✭✭
    Maybe one week we even have KAW WARS 

    ALL KILL ALL MISSIONS

    MWAHAHAHA!!! 


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
    https://m.facebook.com/Zombrex2015/

    Send me a PM or message ATLAS#5063 on Discord

    WellyLugaKarajocabrucewayne007[Deleted User]
  • Billbam
    Billbam Member Posts: 1,179
    Karajoca said:
    Billbam said:
    In my guild the KAW missions are very important in helping us decide which higher level sections we can close.  Take them away and it will immediately hurt higher but not leader board type guilds.  Also players love to be able to get together near the end of the battle to use their spare attacks by piling into the KAW maps.  Again this isn't all about top 10 teams, leave something for other teams to enjoy.

    I agree, but do you realise this is topic about openning whole map to be seen from beginning?
    Every single map open from 1st minute and you can pile on them whenever you want. Your guild was doing this fine enough already? Well, when sectors are open all other guilds can do it too.
    Strategical aspect of this pilling is lost, GW will become pure calculation game where leaders see from beginning what is easiest to do while bringing most points. 
    Without KAW there will be at least some element of surprise, you can do something opponent won't be able to predict.
    I am not telling this as a member of top10 guilds you mention. It really affect us all
    I actually had lost that fact in the conversation.
  • iosononegan
    iosononegan Member Posts: 52 ✭✭✭
    It would be perfect with the maps all open but without KAZ. I think "bouble stacked maps" ruins the game.
  • Herberge
    Herberge Member Posts: 88 ✭✭✭
    Fluxxx, Just want to share a different perspective,  I do not think that unlocking all sectors is the only solution to the concerned issues.  Unlocking all sectors might loose or lessen the feeling of "group achievement" and might end up like a weekly challenge environment wherein the only difference are: guild members are inside the same map and dealing with enemy guild.  In this regard I would rather suggest to extend the time of one battle so that guild with members of the same time zone, will not affect too much of their personal time.
    ADPaqkinko
  • 3vilrine
    3vilrine Member Posts: 257 ✭✭✭✭
    Herberge said:
    Fluxxx, Just want to share a different perspective,  I do not think that unlocking all sectors is the only solution to the concerned issues.  Unlocking all sectors might loose or lessen the feeling of "group achievement" and might end up like a weekly challenge environment wherein the only difference are: guild members are inside the same map and dealing with enemy guild.  In this regard I would rather suggest to extend the time of one battle so that guild with members of the same time zone, will not affect too much of their personal time.

    GW feels already like playing the distance, same maps all the time, no good improvements since the release of the longest Beta ever. GW needs like 5-6 new rows with different maps and difficulties.
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,691 ✭✭✭✭✭
    You could get rid of dedicated PVP missions and just have your opponent's human Fighters scattered randomly throughout the Walker missions

    I would love somebody trying to take down my Carl at level 47 hahaha

    Okay maybe that's a bad idea


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
    https://m.facebook.com/Zombrex2015/

    Send me a PM or message ATLAS#5063 on Discord

    ShadowWalker
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    ATLAS-Z said:
    You could get rid of dedicated PVP missions and just have your opponent's human Fighters scattered randomly throughout the Walker missions

    I would love somebody trying to take down my Carl at level 47 hahaha

    Okay maybe that's a bad idea
    It's a good idea on paper, until your unbadged Carl goes into struggle with the first walker he sees :lol:
    ATLAS-Z[Deleted User]
  • Nova_TWD
    Nova_TWD Member Posts: 45
    Bump...why can’t we try to play with open sectors for one season NG?!! The game mode is still in beta...:(
    Karajoca[Deleted User]m4s