Nightmare distance Feedback Thread

Firekid
Firekid Member Posts: 3,191 ✭✭✭✭✭
Please give your feedback after your first run of the distance. Did you complete it, did you enjoy it? Was it too easy or too hard? Like the rewards? What would you change? 
You get the idea. 

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Comments

  • Novell
    Novell Member Posts: 249 ✭✭✭
    edited December 2020
    I'm not an end gamer. Usually reach 1.800 - 2.000 stars in challenge and 500 - 600 VP in GW.
    Nightmare distance seems really hard for me. Not enogh missions to charge up all suvivors.
    Think next week i return to hard distance.
    BTW: Where is the legendary fragment that is displayed in nightmare mode? Also searching SRick tokens?
    Proud member of WEIRDnDEADLY
    NikulupMortmer
  • Firekid
    Firekid Member Posts: 3,191 ✭✭✭✭✭
    Rewards will change each week, guessing we will see them at some point. 
  • Reeconn
    Reeconn Member Posts: 510 ✭✭✭✭✭
    I managed 15 out of the 21 missions but the rewards were much better than completing distance on hard  
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭
    I hate that I'm at work and I can't really dig into this until tonight


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
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    Send me a PM or message ATLAS#5063 on Discord

  • kyfra
    kyfra Member Posts: 15 ✭✭✭
    18/21. The 52 tanks on 19 were too tough

    for reference I beat distance hard last week with 5 survivors 
    BelgarathNezomack22
  • kyfra
    kyfra Member Posts: 15 ✭✭✭
    Good rewards, good challenge, no complaints 
    Deathwish19Paste
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    edited December 2020
    I really enjoyed it, it wasn't as much of a challenge as I was hoping for it to be but the bump in rewards was definitely worth my time. I used to play the hard mode just for the easy rewards but the past few weeks I just haven't really been bothered to play it.

    I think because it is basically the same as the hard mode only with increased levels it didn't really cause me too many problems. Motorpool was tough but since the strategy is to light them up and then let them fight with the scouts the scaled levels changed nothing. Fire does the same as it does at 50 as it does at 40 and level 50+ scouts do a nice chunk of damage to the tanks. I had 3 scouts and 2 tanks dead on the first turn and then the next one was easy enough on it's own thanks to the Sasha harpoon and Rick with the spear! Same with the mission after with level 50+ freemen, level 50 walkers kill them just as fast as in hard mode.

    I think it will be more tricky when we get to set 5/6 with ultra high level spikes we need to kill. Personally I wouldn't mind seeing some more badge fragments, some rare ones to help cycle through the sequence and I don't think 1 gold frag would upset the economy too much. Especially when you're giving 300 gold worth of tools away.

    Edit to add: Has anyone completed it without a loss yet?!
  • Drunken
    Drunken Member Posts: 1,719
    edited December 2020
    @WellyLuga

    @JayZ accomplished that feat no more than an hour ago

    (Hope you get that reference) 
  • Pain Walker
    Pain Walker Member, Content Creator Posts: 2,531 ✭✭✭✭✭
    Anybody got a list of the rewards/

    Probably making a video!

    My Youtube Channel: https://www.youtube.com/user/MultiPainproduction
  • Drunken
    Drunken Member Posts: 1,719
    My main issue is no radios and it falsely lead me to believe a frag would be there. 
    ShadowWalker
  • Drunken
    Drunken Member Posts: 1,719
    @Pain Walker yep plenty have it..










    Nightmare Distance RSL & Rewards
    1 - rsl 25 - 60 Jesus tokens
    2 - 27 - 25 HD + 1 reinforce
    3 - 28 - 100 scout tokens
    4 - 29 - 200k xp + 3 reroll
    5 - 31 - 5* assault armor
    6 - 32 - 5* assault weapon
    7 - 33 - 70 Gabriel
    8 - 35 - 35 HD + 2 reinforce
    9 - 36 - 8 chem + 8 cloth 4*
    10 - 38 - 4 frags 4*
    11 - 39 - 1 gore
    12 - 40 - 300k xp + 70 Glenn
    13 - 42 - 100 hunter + 100 shooter
    14 - 43 - 1 grenade
    15 - 45 - 100 Abe
    16 - 46 - 2 flares
    17 - 47 - 50 HD + 3 reinforce
    18 - 49 - 1 metal 5* + 3 reroll
    19 - 50 - 100 Beta + 6 reroll
    20 - 51 - 2 medkits
    21 - 53 - 70 HD + 1 edibles 5*
  • JayZ
    JayZ Member Posts: 3,692 ✭✭✭✭✭
    Jeff’s videos and suggestions for Nightmare Distance (set 2)...

    It is no joke! I made it out with no losses, but I did use one nade in a sticky situation. I also made some silly mistakes with Sasha, so I used some gold in between missions to restore her to green, so it’s not a “clean” no loss run.

    Would not recommend nightmare Distance unless you can finish hard Distance with no loss and you regularly play level 45+ challenge missions.

    My tips:
    1. You need to play it like the old Distance when it was more difficult. Charge up a lot of survivors at the beginning to have flexibility later on. Don’t be afraid to flee if you need to, to save your most important survivors (Sasha) for later on. The last missions are almost impossible without her.
    2. Level 46+ maps are all about two things: making walkers burn and staying alive. The most important survivors for me this week were Sasha (charging and rooting), Shane (killing with his LT), and Bruisers/Assaults (to stay alive).
    3. Being able to charge quickly (Lucky harpoon, Lucky festive shotgun, and Lucky decimator) made my life a lot easier. Sometimes you’ll see me linger at the end of missions to get charge points for the next mission.
    4. These maps definitely require a little more skill. Be aware of where walkers spawn and how far they can move to get to you. Play more slowly/carefully.


    I would recommend refreshing yourself on some of the tips in this post: https://forums.nextgames.com/walkingdead/discussion/comment/395975/#Comment_395975

    Finally, what you were waiting for. My playlist is here but the videos are slow to upload:

    Proud member of Mavericks OG, a top 3 global GW and challenge guild.
    Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.

    Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
    Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
    Deathwish19WellyLuganyxx79JankeleuchidavelardezGovernatorShadowWalkerKarajoca
  • IcePeter
    IcePeter Member Posts: 397
    My Distance hasn’t reopened yet. Did you update, or did it just appear? 

    Thanks for posting the rewards, they look decent, even if I max out around 14/15
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    Drunken said:
    @WellyLuga

    @JayZ accomplished that feat no more than an hour ago

    (Hope you get that reference) 
    Jeff is a noob that needed tools and gold for heals to accomplish that though, so it doesn't count :trollface:
    ShadowWalkerShezza10DrunkenPasteStalker20JayZATLAS-ZKarajoca
  • 3vilrine
    3vilrine Member Posts: 257 ✭✭✭✭
    cool took like a couple hours until a video of perfect clear is ready for all casual andys to copy pasta ..
    ATLAS-Z
  • Paste
    Paste Member Posts: 847 ✭✭✭✭✭
    It's a slap in the face really great looking rewards. Thank you NG!
    If you want to get better at this game, join Discord and learn badge crafting and much more: https://discord.gg/cDhgv3AJ89
    ShadowWalkerGovernatorKarajocaShezza10Burmeliinis
  • Paste
    Paste Member Posts: 847 ✭✭✭✭✭
    Drunken said:
    My main issue is no radios and it falsely lead me to believe a frag would be there. 
    Great thing that they changed it. Don't need my pile to grow even bigger (and I already buy nearly all the components from the GW guild shop and no fragments).




    If you want to get better at this game, join Discord and learn badge crafting and much more: https://discord.gg/cDhgv3AJ89
  • avelardez
    avelardez Member Posts: 1,281 ✭✭✭✭✭
    edited December 2020
    Competed it. Nothing big. Rewards are ok. Lost my primary team then secondary team over small slip ups. Competed it still with the remaining survivors left. 


    ShadowWalker
  • Drunken
    Drunken Member Posts: 1,719
    @Paste super duper for you! I’m in opposite boat. Would be nice if it is cycled and if it’s cycled then okay cool. But right now it makes you believe or paints an image a frag is in there. 

    @Fluxxx was if there would be frags eventually mixed in 
  • Paste
    Paste Member Posts: 847 ✭✭✭✭✭
    What do you do with your legendary fragments then @Drunken? I get so many from the components events. Don't you use those?

    You can also trade 2 components for 1 fragment in the black market now.
    If you want to get better at this game, join Discord and learn badge crafting and much more: https://discord.gg/cDhgv3AJ89
  • ShadowWalker
    ShadowWalker Member Posts: 1,245 ✭✭✭✭✭
    edited December 2020
    I haven't started it yet, but I am not that impressed with the rewards.

    Maybe I am just being greedy? However, consider the highest level for Hard Distance was lv 41, and we 100+40 hero tokens. What do we get for beating lv 42 on Nightmare? 100+100 class tokens  :|

    I also don't think 1 or 2 tools is that great either. Especially on such high levels, where some people may have to use tools just to get to them anyway. I would at least like to see this:

    1 gore +  1 grenade at mission 11

    2 flares + 2 medkits at  mission 16

    This opens up level 14 and 20 for new rewards. Maybe the missing legendary frag can be at 20 and some hero tokens at 14?


    It would be pretty nice if there were some Black Market tokens peppered in there too.
  • NerfZone187
    NerfZone187 Member Posts: 788
    Kinda want to try this new distance mode but my game is stuck in mid 2019....
  • Drunken
    Drunken Member Posts: 1,719
    @Paste I rarely get that traded offered to me lol. And if I do it’s things I need. I took a long time cause I’m lazy to learn cycles 
  • Paste
    Paste Member Posts: 847 ✭✭✭✭✭
    Fair enough @Drunken. I still think they made the right choice and gave everyone who needs legendary fragments plenty of options too. But at least I agree it shouldn't show a legendary fragment unless you actually get one.
    If you want to get better at this game, join Discord and learn badge crafting and much more: https://discord.gg/cDhgv3AJ89
  • ThanosOfTitan
    ThanosOfTitan Member Posts: 261
    What’s the boost like is that good?
    Member of the SG/A  Family Leader of Super Greens
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    What’s the boost like is that good?
    Boost basically does what the reset does in that it gives you twice the rewards. The reward is that it takes you half the time/gas to earn them but the risk is that if you mess up the first attempt you obviously can't make up for it with the repeat.
  • Karajoca
    Karajoca Member Posts: 354
    Very sloppy play for me but i managed pretty fine even after losing Sasha at mission 13-14  :D In my defense it was hard and busy day and when you are interrupted multiple times concentration is lost.

    This play just brought me back to old days when we were completing distance with 23 level survivors. Nightmare is now exactly as Hard mode was at beginning. That said, difficulty is about right, and i heard some players from best guilds failing to complete in their first time so can't say it's easy .
    However, i believe after few months, many more will be able to do it, and to keep things interesting i hope at least this last few levels in each set can be little reworked, nothing special, bring few walkers/ change mission goal/add few walkers, increase/decrease spawns, etc. 

    Will be hard at beginning, but people will manage sooner or later. Finding ways to achieve something, to compete. That's what we need continuously 
    Sarge_ShadowWalkerWellyLugaDeathwish19ambience
  • Troublemaker
    Troublemaker Member Posts: 1,459 ✭✭✭✭✭
    I loved it. Challenging, entertaining, decent and fair rewards.

    To be brutally honest, it's the only "on point" mode right now.
    WellyLugaKarajocaTCBRITODeathwish19ambience
  • ShadowWalker
    ShadowWalker Member Posts: 1,245 ✭✭✭✭✭
    I just completed it and I performed better than I expected lol

    I used the first 10 missions to charge up as many survivors as I could, just like in the old days. (I didn't miss this part)

    I lost Sniper Morgan on Outskirts, thanks to one of those bruisers. T-Dog could've saved Morgan with a charge attack, but I figured a charged T-Dog was more valuable than Sniper Morgan moving forward. 

    I then lost Shooter Rick on Show of Force. I was using a Beta lead, hoping to herd walkers and then blow them up with Rick. Unfortunately it didn't work out that well since 2 armored guys wanted to hang by the gate. 

    After that it was pretty smooth sailing from there. I thought for sure I was going to have to try Motorpool a few times, but Rufus with Daryl's Assault Rifle was the MVP.



    I did get into a tricky situation on the last mission, but it worked out fine. So two losses, no tools used. It was quite a bit of fun. I am looking forward to next week's Distance.




    WellyLugakinkoKarajocaShezza10Stalker20Deathwish19
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭


    I'm not going to lie that was pretty fucking hard


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
    https://m.facebook.com/Zombrex2015/

    Send me a PM or message ATLAS#5063 on Discord

    ShadowWalkerWellyLugaKarajocaShezza10Deathwish19mack22