1-HP Struggle šŸ§Ÿā€ā™‚ļøšŸ§Ÿā€ā™‚ļø (Concept)

ATLAS-Z
ATLAS-Z Member Posts: 6,691 āœ­āœ­āœ­āœ­āœ­
edited August 2022 in Suggestions & Ideas
Humans enemies are shot by Harpoon and high powered Sniper rifles, blasted by shotguns and 44 magnums, bashed by deadly mourningstars and vicious Cresent axes... and they survive without being lethally wounded.

šŸ¤”šŸ¤”šŸ¤”šŸ¤”šŸ¤”šŸ¤”šŸ¤”

So why does a wrassle and tussle with a zombie take them INSTANTLY into being lethally wounded?

I PROPOSE:

Struggle (or any other single attack) leaves humans with 1 hp (injured status).Ā 
Players suddenly have use for medikits again.Ā 

@Lexia

(edited cuz I was thinking of the mechanic vs human enemies, which is a bit different from our Survivors and heroes)Ā 


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