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Morning star have bug with new hero Rosita

Wei
Member Posts: 27
in Bug Reports
When Rosita is team leader, if survivor use morning star fired the skill attack, if the target moved after attack, you will not attack it anymore, please see the images.
First image is use skill attack
Second image is after attack


First image is use skill attack
Second image is after attack


Comments
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@Wei You can only attack again if there is an enemy next to you. So if there is none next to your survivor, then your option is to move or end turn. If there is an enemy next to you, you can either attack, move or end turn. So not a bug
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I have summitted this bug to CS, but it seem like the problem is not fully understood. @Lexia, please clarify.
https://youtu.be/Y8r3Uw2FKbo
This is the respond form CS:
and according to the update note:
Seem like a bug to me. I appreciated if @Lexia can clarify. Thanks for making the game more enjoyable. -
Please see the images,
I use Bonus Attack -
First image is before use Bonus Attack.
Second image is after Bonus Attack
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Lexia said:@Wei You can only attack again if there is an enemy next to you. So if there is none next to your survivor, then your option is to move or end turn. If there is an enemy next to you, you can either attack, move or end turn. So not a bug
Does this mean that if we use a charge attack with a Morning Star or Mercer’s Axe, we are unable to move to attack a second enemy which is not adjacent? If so this reduces the capability of melee weapons with a bonus charge attack. Without Rosita in lead I can bash one walker with a Morning Star charge attack then move to another tile on the map to bash a second walker in the same move. My understanding of this post is that we are not able to do this if Rosita is in lead.The update notes seem to suggest this would not be the case.
Thanks -
@Wei
@WeekendWarrior (merged)
@BenjaminT
You need to be in range for the follow up attack for BRosita LT. If not you can only move. The notes are not clear but you need to be in range for your extra attacks (think Dragon's Tongue). Morningstar's push mechanic doesn't work well with BRosita. Test it out if you can corner bunch of walkers, you can see multiple extra attacks with Morningstar.
But as @Wei @WeekendWarrior posted with the videos, it looks like there's an issue with BRosita LT and other things that give an extra attack, warrior charge attack for extra attack, certain weapons, etc. Thank you for the report.
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Looks like the regain action point having issue with BRosita LT as well -
На стрелковые классы лидерская черта Розиты
не должны распространяться -
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zbot said:@Wei
@WeekendWarrior (merged)
@BenjaminT
You need to be in range for the follow up attack for BRosita LT. If not you can only move. The notes are not clear but you need to be in range for your extra attacks (think Dragon's Tongue). Morningstar's push mechanic doesn't work well with BRosita. Test it out if you can corner bunch of walkers, you can see multiple extra attacks with Morningstar.
But as @Wei @WeekendWarrior posted with the videos, it looks like there's an issue with BRosita LT and other things that give an extra attack, warrior charge attack for extra attack, certain weapons, etc. Thank you for the report.
Thanks for response. Though I think the notes are very clear on this question (the ones I’ve circled in the above post and highlighted by @WeekendWarrior). Has there been any other notes as well which I’ve missed? Ordinarily for FF additional attacks it states you need to be adjacent to an enemy, so I guess with Dragon’s Tongue if you attack an enemy with an uncharged attack one tile away with no enemy directly next to you then you won’t get any additional attacks. But if we attack an enemy with a charged attack using Dragon’s Tongue one tile away with no enemy directly next to us then you’d expect to still be able the execute the second attack.
It’s an interesting point you raise about Brosita’s LT and ranged melee weapons. If you attack enemies from range then I now expect you won’t benefit from FF additional attacks. Which I think is inline with the wording of the leader trait, it explicitly says adjacent. We know Punish (and I think Beat em Up, too) doesn’t activate with ranged melee weapons against enemies one tile away. They both include the word adjacent in the description so I think it’ll apply here, too.
it looks to me like what’s happening currently is Brosita’s LT is simply overriding follow up attacks from charged attacks. But the update notes addressed this and clearly state it wouldn’t be the case -
I just did some testing @Lexia and it seems that now the issue is this for me:
If I meet the criteria for fighting Fury I get extra attacks as indicated by the leader trait.
However if I am out in the open versus a single enemy and I use a weapon that the charge attack allows a bonus attack, and a follow-up normal attack, the follow-up normal attack is now not happening.
It is as if fighter Rosita's leader trait is trumping what is normally Allowed by the weapons functionality.
#Zombrex (Neo / Horizon / Genesis / Prime / Elite)
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX FAMILY.
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Send me a PM or message ATLAS#5063 on Discord -
And they say the stick does not shootAnd they say the stick does not shoot, Rosita shoots from the mace😂
She is somehow bug after the charge she doesn’t want to do the second blow with the mace of the hatchhttps://youtu.be/EEJPSeDZRF8
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@Lexia, Please see the difference. Both charge attacks are first attack. FRosita’s trait has a bug. FRosita can’t attack with her additional attack outside of the walker she had attacked.
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Jnpbl said:
@Lexia, Please see the difference. Both charge attacks are first attack. FRosita’s trait has a bug. FRosita can’t attack with her additional attack outside of the walker she had attacked.
Not true. If there was another enemy behind her but still adjacent she would still be able to attack it. The problem here is that if there are no enemies adjacent she is not able to attack even if her weapon would allow it.
#Zombrex (Neo / Horizon / Genesis / Prime / Elite)
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX FAMILY.
Our page :
https://m.facebook.com/Zombrex2015/
Send me a PM or message ATLAS#5063 on Discord -
Not true. If there was another enemy behind her but still adjacent she would still be able to attack it. The problem here is that if there are no enemies adjacent she is not able to attack even if her weapon would allow it.
Yes, what you said is more accurate. The problem is that her tarit bug doesn't allow to use an additional attack after using a charge attack as @ATLAS-Z said.
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Thank you for the additional clarifications and information everyone! The team will have a look at the bonus attack issue (and a couple of the animation/sound issue with melee weapons), and hopefully we'll have them sorted in the next update
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I hope you guys can work this out. Since I read the LT for the first time I'm waiting with excitement for the first mission with her.Another praise from me: You are really creative with the traits and weapons. Keep up the good work I like it.Oh yes, a few less bugs would be nice.
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