Community Relations on the forum
Comments
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> @Vane said:
> Hey, thanks for the feedback guys. As some people mentioned (and as was stated in Kaz's message), this is unfortunately not a full-time position for me, as I am busy with working on many other things at the same time. Due to that, I am not able to drive a lot of things actively myself. A new permanent full-time Community Manager has been hired last week, and will be starting in several weeks, which will certainly help. Several other hires have also been done during the previous weeks, so we are getting more people on board, as well as attracting some other talents from the company to work on Guild Wars stuff.
>
> As you guys mentioned here regarding the damage/health/level of walkers, there is really no visible difference neither on the technical side, nor on the analytical side of the game - the statistics look pretty similar pre- and post-update when it comes to combat results (the only difference is the shift from character level 25 to 26 for maxed out players). So I am not really sure whether there is an issue to begin with, and where it could even be.
Tks for passing by and saying hi.
On a personal level I'm glad your worklife health is about to improve soon. Sorry for the salt and don't take it personally. NG sucks though bwahaha.
The game mechanics most are complaining, in my pov is related to bodyshot mechanic - affecting criticals, dodges etc. It's like the bar was shifted 1 step down.
For example: my lvl 26 7-star pinky characters are getting critical hits very often from lvl 31 walkers. It wasn't like that before.
And the most impressive to me is this character on the attached image, with this gear, bodyshooting a lvl 29 regular walker. -
@Firekid , no exact numbers , you really dont expect to write down HP &DMG of Zs , tanks and armors per lvl. I'm playing for fun not to keep stats. What i can tell you is that even after upgrading by top 6 survs to lvl26 (getting an extra 500+ dmg and evev 1K in hp in Jesus case) i can hardly make a dent in lvl 33.2 and 34 on. Let alone if a z so much as sneezes my way i'm injured. A sneeze and a spit downwind and i go to strugle. Anyway i don't expect anything to happen. I bugged ng about obvious glitches and bugs in my account and the answer was "its running ok when we test it" well these guys cant keep the mainframe of the game bug-free would they bother with a single account? Not in my case. In any way,, thank you firekid, you gave me a chance to bitch'n'nag and vent out! Lol !!!!
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RealClareB said:
And yet, you're still here.mongo_nine_one_one said:bladgier...
Sorry, but...
( ahhhh... Compass West, anyone, anyone... huh... Sigh... )
Yup RealClareB...
Sadly, I have a “ fiduciary responsibility “ as concerning, NextGames LLC...
Plus the vicarious interest in watching people on this Board...
RealClareB, glad yer still here...
( errr... are you a, ftp fan of NML... just wonderin... )
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Just so all aware, I was not aware (or maybe didn't remember) that Vane is an interim in this position and is doing his other full time give with this on the side. I guess you can't expect the kind of responsiveness that us forumers desire with that kind of setup. But I will say we do deserve full time attention, so I'm glad you've hired someone to fill that role.
I appreciate everyone coming together here to ensure all sides of this issue are seen, as well. Bravo to you all!
That said, I have decided to take - at least - a hiatus from the game while I decide whether or not I still enjoy it. And i'm not blaming forum relations for that. Not even really sure it's NG's fault. Just burnt out and not finding any joy in playing. I'll probably still stalk the forums, but from a distance, since I may not be in tune with actual issues. Hopefully you all have fun playing and find joy in the game and community. Best wishes! -
I'm mainly FTP, but pay for boosters and occasionally bundles. Hope that's satisfactory.mongo_nine_one_one said:RealClareB said:
And yet, you're still here.mongo_nine_one_one said:bladgier...
Sorry, but...
( ahhhh... Compass West, anyone, anyone... huh... Sigh... )
Yup RealClareB...
Sadly, I have a “ fiduciary responsibility “ as concerning, NextGames LLC...
Plus the vicarious interest in watching people on this Board...
RealClareB, glad yer still here...
( errr... are you a, ftp fan of NML... just wonderin... ) -
ALRIGHT
So this just bodyshot a lvl 27 regular walker
"Working as intended"? -
Ahhh...
Troublemaker... I see the attempts of children trying to be, witty and impressive, all the time...
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@Troublemaker I seen something similar last night. L24+ 2 pink shooter with L27 winter bow had a body shot against a L23 armored walker. Seemed wrong at the time but brushed it off till I seen this.Part of the MAVERICKS Guild Family
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@Vane deserves more credit
There certainly have been screw ups and times communication could've been stronger but overall it's still one of the better available mobile games. That's why we all still play NML and I intend to continue.
I hope NML isn't dead or in milking mode, it's certainly more successful than Our World (TWD AR game) and I don't think there's any other mobile games I'd enjoy putting this much time and $ into -
@Troublemaker Ranged survivors can bodyshot regardless of the zombie level. You can have a bodyshot against a level 10 zombie, but because of the damage dealt being enough to kill the zombie the "bodyshot" message won't pop up.
@Kratos Ranged survivors always bodyshot armored walkers regardless of level. -
> @sicron said
> @Kratos Ranged survivors always bodyshot armored walkers regardless of level.
Not intending to go off topic but not all ranged hits against armored walkers are body shots. I've did regular damage to them before and critical hits trigger quite often without using the charge. And of course the charged attack won't be a body shot. -
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