Poll - Guild Wars schedule discussion

13

Comments

  • MichelWars
    MichelWars Member Posts: 92 ✭✭✭
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    I also support the idea of ​​increasing the number of participations for each member to 3, so you can complete teams of 10 every day of the war, in the case of active and competitive guilds

    -----

    também apoio a ideia de aumentar para 3 o numero de participações de cada membro, para pode completar equipes de 10 em todos os dias de guerra, no caso das guildas ativas e competitivas
  • LoneWanderer360
    LoneWanderer360 Member Posts: 648 ✭✭✭✭✭
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    I think what will reduce interference between GW and the challenge will be if toons are seperated like they are in The Distance. Nobody wants to play GW on the weekend when we're trying to finish strong in the challenge.
  • XeRo
    XeRo Member Posts: 121 ✭✭✭
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    interesting idea

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  • RiseOfNegan
    RiseOfNegan Member Posts: 12
    Other, please elaborate in the thread!
    I voted other. I think reducing healing times will dramatically help. I also would like to see less battles per person and maybe 1 battle per week per player instead of 2. Increase all the reward points to compensate for it. I also am in favor of off weeks but it really doesn't matter to me when they occur.
  • FuriousMoldovan
    FuriousMoldovan Member Posts: 1,623 ✭✭✭✭✭
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    Another, maybe radical idea:

    Make a single GW last 2 weeks, season last 8 weeks, and individual battle last 2 days, and 2 weeks break between seasons. Basically multiply timelines by 2.

    That way everyone has plenty of time to plan/heal/make attacks/etc.
    And this eliminates the need for a week or two-week break between GW.

    Also makes it easier for multinational teams to coordinate and make attacks due to different time zones.

    Your thoughts?
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  • Silverhawk
    Silverhawk Member Posts: 73 ✭✭✭
    There were many issues, but one that bothered me the most is having 6 Seasonal campaigns in a year now that run into Guild Wars and Challenges, so you have too many events going on at the same time. For people with full-time jobs and families this becomes extremely taxing. This is when it feels more like a job than entertainment. And for those of with smaller wallets but who ARE willing to spend some cash, having so many events, puts a strain on our lower game budgets, allowing us to commit less to all events, causing us to miss out here and there, and then again, the game loses it's "fun" value.....
    It occurred to me that there are 52 weeks in a year, so this plan works if you divide up Guild Wars and Season Campaigns (reduced back to 4)



    Just one of MANY possible scenarios that will alleviate the demand on play..... But also still not the solution to many other important issues not addressed here.
    TCBRITOaquilaJayZPasteDeathwish19miori199373m4s
  • ShadowWalker
    ShadowWalker Member Posts: 1,248 ✭✭✭✭✭
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    Sorry @Silverhawk , I know you mentioned that as just one plan, but 6 weeks of no Guild Wars, with a one week between each war? That's a hard pass from me. I am beginning to think people just don't like playing this mode.
  • Udit
    Udit Member Posts: 1
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    Please have some good options as guild purchases.. some good weapons . That will encourage the players.. you know, it's a long way reaching 2000 guild points and you offer weapons like Eugene pickle jar ??
    FuriousMoldovan
  • Silverhawk
    Silverhawk Member Posts: 73 ✭✭✭
    @ShadowWalker I’m not overly excited with my own plan there. I personally enjoy Guild Wars. Mostly. Lower the cost though.

    But like I said, it was just one basic scenario, based on some of the feedback.

    I’m open for replanning and fitting more GW in. NG could also restructure the Season events so that they run three weeks instead of four. I mean, it’s 3,000 tokens. Simple math, divide that by three. 1,000 a week.

    But what I REALLY would like to see, as far as scheduling goes, is no overlap between GW and the Seasonal Campaigns. That’s when it becomes too much, and I start feeling drained.
    ShadowWalkerzivaolivia
  • zeeblack
    zeeblack Member Posts: 1,316 ✭✭✭✭✭
    Keep the current format but increase the number of shortcuts to make coordination easier
    With 2 fights every week, "Keep the current format" option was the most feasible for me. At least, it keeps me interested in the game.

    Zee Black - SG Woots - Playing since 2015.


  • Edd8
    Edd8 Member Posts: 135
    edited June 2020
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    Make more shortcuts. i get about six hours play time only because i have to wait for the deep sections to open. I can't keep ignoring my personal life to play guild war.
  • Wattlauefer
    Wattlauefer Member Posts: 253 ✭✭✭✭✭
    Keep the current format but increase the number of shortcuts to make coordination easier
    We should be able not only foreward to right side, but also open maps to left side to lower mission
    e.g from 3-b to 3-c back to 2-b,
  • Fluxxx
    Fluxxx Member Posts: 1,109 ✭✭✭✭✭
    edited June 2020
    Thanks to everyone who has voted and given their feedback! The poll isn't concluded yet, but let me jump in to answer some questions/concerns expressed so far :)


    Make a single GW last 2 weeks, season last 8 weeks, and individual battle last 2 days, and 2 weeks break between seasons. Basically multiply timelines by 2.

    Just so you know, changes such as this one would take more time because we would need to change the UI, as well as update a few things on the server side - so it would likely not be implementable by the next update :(

    Out of curiosity though, how do the folks feel about this idea? If battles were 2 days long, and wars 12 days, we would not have the breaks in between, how does that sound 🤔

    3 battles per player

    In terms of increasing the number of battles per player, it's technically doable, however we've designed the current format with flexibility in mind. E.g. players who can't play weekend can do all of their battles early in the week, increasing the number of participations will remove this flexibility as everyone in the guild would have to commit 3 days of the week and it would be more likely that players are left having to play battles they don't want to play. This change would also require us to reevaluate the GW economy (GW shop prices, RP/VP from missions or sectors, etc.) as well as tiers, since guild would be playing potentially 50% more than they do now.

    Matchmaking

    Another concern that many of you have is regarding matchmaking - while this season had a turbulent start, the matchmaking improved significantly as we progressed and it was working exactly as set up by the last two wars (we saw that on average about 95-98% of guilds were matched evenly, with the remaining ones being matched with ± participants). However, it was pretty clear that there were still some issues:

    1. Matchmaking takes into consideration the guild tier that was in effect at the time of the last registration for that battle, resulting in "even participant" matches between guilds of quite different skill levels.
    2. ±1 participants was too severe of a handicap, even for guilds of higher tier.

    We've already started working on optimizing our matchmaking for even and competitive matches. While it's still work in progress, the idea is to factor in not only your tier, but also your standing in that tier. Then, if your matchmaking search is expanded to a tier below, the number of participants will remain even. If there's no guild that matches these criteria even in the tier below, you will receive a match against the AI. This should be in effect

    Longer breaks between seasons

    This one is a bit tricky. As I've mentioned before, the GW schedule has a significant effect on our development cycles. This is still under discussion, but depending on the format we decide to go with, longer breaks may not be possible between every season, but at least after every second seasons there will be minimum 2 week break for us to arrange updates.

    Otherwise, things such as costs and the seasonal campaign running concurrently with GW will be considered and discussed separately a bit later on.

    What's happening this season?

    In the petition thread, I mentioned one option for how we might go about this season, but we've revised that a bit:
    • After the end of this week (remember to spend your RPs!), we will have another GW-free week (the guild shop deadline will be extended so it remains opened during this break week)
    • The 1st war of season 4 of Guild Wars Beta will start on the 22nd of June
    • The following week (starting June 29th) is a break week
    • The 2nd war will then start on the 6th of July
    • After the 2nd war, there will be a break of about 2-3 weeks
    • Season resumes after the update, with a week-long break between the wars.
    This schedule will be officially announced a bit later :)
    Stalker20Kooloxavier76JayZATLAS-Zp_herianFuriousMoldovan
  • Mario_Romero
    Mario_Romero Member Posts: 218 ✭✭✭✭✭
    Other, please elaborate in the thread!
    thanks @Fluxxx

    first thoughts:

    Making battles last two days and no break whatsoever

    My spontaneous reaction: are you trying to kill me? :D

    This means no break at all from organising and coordinating. :s

    Players may also feel they have tons of time and will only start moving towards the middle of the second day.

    3 battles per player

    Again this seems like the opposite of what was the intention of the petition.

    More battles, more fighting, more organising, more gold expenditure.

    On a side note: when you say this would lead you to reevaluate the GW economy because players would likely gain 50% more RP it seems to me you are forgetting an important part of the equation:
    namely that the gold expenditure by players will also increase by 50%.
    So in this case players would basically be paying 50% more for the same rewards.
    I do believe GW is expensive enough as it is.

    Matchmaking

    Having exact matchmaking would be a great improvement.
    You have given a nice tactical option to play with less than ten, however the current matchmaking makes that extremely risky, especially in the latter stages where the opposition is so good an 18 sword disadvantage is very hard to overcome.

    longer breaks and season 4

    i would still really prefer to have a propper break between seasons, not just because i could use it to recharge the batteries but also because i believe the current pace will run the mode into the ground quickly and ultimately people will show it the same level of interest they are now showing for Outpost or Distance.

    I do like the experimentation that will be going on in season 4 as to the pacing at least.
    Will see how it goes and if it does the trick.
    PasteSilverhawkTCBRITO
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,693 ✭✭✭✭✭
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    I'm voting No for 2 day battles @Fluxxx


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  • RealClareB
    RealClareB Member Posts: 162
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    No, no, no for 2 day battles. Dreadful idea.
    TCBRITO
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    edited June 2020
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    Well the community has spoken and voted in their masses. I personally can't help but feel like it's a case of be careful what you wish for. The season in its current form was really drawn out over a 4 week period, the next is going to take what, 10 weeks? Assuming we have the 3 week break it will start June 22 and finish towards the end of August? I think I will stop caring long before that, guess that's good for my gold reserves!

    I voted for 1 week between 2 wars and then would have rather seen a longer break during the off-season rather than what we have now :neutral:
    RealClareB3vilrine
  • Paste
    Paste Member Posts: 848 ✭✭✭✭✭
    edited June 2020
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    No to both 2 day battles and 3 battles per person/battle.
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  • Firekid
    Firekid Member Posts: 3,191 ✭✭✭✭✭
    edited June 2020
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    Please god no to 2 day wars! The best bit about original wars was the frantic pace and coordinating and all playing together. We lost some of the frantic pace when it went to 24 hours, but still need to play together to win, nothing better than seeing 6 - 8 blue dots all working together. Spreading over two days will cause headaches arguments and less of that guild wars feel.
    You are pretty much there with the format now, just a little bit of tinkering to make it almost perfect. Massive changes like this aren’t needed.
    TCBRITOATLAS-ZRealClareBPasteBurmeliinis
  • Firekid
    Firekid Member Posts: 3,191 ✭✭✭✭✭
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    I’m also not looking forward to next season where it’s going to be so sparadoic but can understand why it needs to be that because I don’t think I could take another 4 week season like we just had.
    TCBRITOPaste
  • IgorGGT
    IgorGGT Member Posts: 55
    edited June 2020
    Keep the current format but increase the number of shortcuts to make coordination easier
    between seasons we shoud have a free badge removal, we can buy components at guild shop but have to spend a lot of gold to change a badge
  • Soundtrax333
    Soundtrax333 Member Posts: 5
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    Conservate the actual way, but increase the number of fuel, now its buried only 18 atacks for person. More attacks
    TCBRITO3vilrineFuriousMoldovan
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,693 ✭✭✭✭✭
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    I think the every other week poll result is a direct by product of the nonstop endless pace of the previous seasons.

    I feel like after this season the 2-week on, halftime-week, 2-week finish, will be more desirable. With several weeks between seasons.

    I think that when the dust settles that'll be the ideal format.


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    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
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  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW
    @ATLAS-Z My thoughts exactly. I think the battles of next season are going to be spread so far apart that people will complain that they can't play enough now or lose interest and not care about playing it.
    ATLAS-ZKarajoca
  • Burmeliinis
    Burmeliinis Member Posts: 1,245 ✭✭✭✭✭
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    Agree that the worst thing would be 2-day battles. The time is perfect as it is.
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  • cyclon98
    cyclon98 Member Posts: 60
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
    Fluxxx said:
    Matchmaking ...If there's no guild that matches these criteria even in the tier below, you will receive a match against the AI. This should be in effect..

    ******


    So this is not effective yet as my guild yesterday was matched up with 7 vs 8?
  • Fluxxx
    Fluxxx Member Posts: 1,109 ✭✭✭✭✭
    @cyclon98 Most GW changes require an update so the first half of this season will still run with mostly the same set up as the last one. Once the update is released you should see the matchmaking changes :) 
    cyclon98FuriousMoldovan
  • MrLucky
    MrLucky Member Posts: 849 ✭✭✭✭✭
    Other, please elaborate in the thread!
    Nope. No to 2 day wars.
  • MrLucky
    MrLucky Member Posts: 849 ✭✭✭✭✭
    Other, please elaborate in the thread!
    I think keeping the current format  OR
    Mid-season break: 2 weeks of GW -> 1 week break -> 2 weeks of GW

  • miori199373
    miori199373 Member Posts: 61 ✭✭✭
    Break after every war : 1 week of GW -> 1 week break (repeats for a total of 4 times)
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