Last stand increased walker level this week without notice.

Busta
Busta Member Posts: 108
So week 1 came and we were all excited to try the new mode. It was challenging but it also had all the walker types in the map. 

Week 2 seemed a little easier but that was cause it didn’t have tanks or goos popping up. 
Then bring us to week 3 which has been a straight nightmare early on. Yes it has spikes early with tanks and metal heads. 
But further looking into it…. Week 1 and 2 at wave 30 level 43 walkers were spawning. 
This week wave 30 and it’s lvl 58 walkers spawning. 

Thanks NG for a major jump without notice. It’s turned into a giant tool dump of a mode to begin with with shitty rewards. But to hit us with a giant walker level up like that is just another slap in the face to this very supportive community. 
I’m about to walk from this game as well and join the other smarter than me people that have already done so. 
Here are screen shots showing the walker levels 
here is week 3
Here is week 2

Shezza10Goptus_kfKozdramarelb67m4sDrhooRick__connellywmsrebecca38341884zombieornottobe
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Comments

  • Busta
    Busta Member Posts: 108
    WellyLuga said:
    Are we beta testing this game mode as well as GW? :neutral:
    seems like it   :/ 
    ShadowWalkerATLAS-Z
  • Gothgul
    Gothgul Member Posts: 239 ✭✭✭
    And wtf is up with top scores? 4M+ seems a bit of an outlier...
    Shezza10ShadowWalkerTCBRITO
  • n00b
    n00b Member Posts: 79
    Thanks NG for a major jump without notice. It’s turned into a giant tool dump of a mode to begin with with shitty rewards. 
    No-one forces you to use tools :D it is obvious that this game mode was made to drain them, but with such shitty rewards it is stupid to use tools nor time
    RiotZappaNovellUserDoeDrhooTheKingShadowWalkerPastewms
  • Shezza10
    Shezza10 Member Posts: 70 ✭✭✭
    Was thinking about this overnight, and actually if the changes are the same for everyone then it doesn’t matter if the difficulty changes each week (if indeed that is the case), as all players still have the same equal chance of progression. If it’s harder sometimes like it is this week and I have to spend less time playing this monotonous game mode but still get roughly the same rewards I’m fine with that. 
    NovellUserDoeSirDeepFishPaste
  • m4s
    m4s Member Posts: 681 ✭✭✭✭✭

    @Busta
    Gold -> Tools -> its a trap ! -> repeat
    The Expendables - Polska gildia
    BurmeliinisxeniiaShadowWalkerBustaGovernator
  • UserDoe
    UserDoe Member Posts: 45
    Shezza10 said:
    Was thinking about this overnight, and actually if the changes are the same for everyone then it doesn’t matter if the difficulty changes each week (if indeed that is the case), as all players still have the same equal chance of progression. If it’s harder sometimes like it is this week and I have to spend less time playing this monotonous game mode but still get roughly the same rewards I’m fine with that. 

    I see it exactly like you. Less time needed is actually a good thing. 
    Ü30 Deutschland
    NovellShezza10
  • TheKing
    TheKing Member Posts: 149
    @WellyLuga you can see at the easiest LS last week he did 2,8mil now he has 4mil 100% cheating some how.
    TCBRITOwmszombieornottobe
  • Wortip
    Wortip Member Posts: 44
    WellyLuga said:
    Can anyone at NG comment on some of the scores at the top of the leaderboard? Most of them are players I've never seen or heard of. I personally have maxed around 20k because that is basically the limit to me without spending tools and I've seen some screenshots from established players who have pushed to wave 50 to double my score and level 70 tanks are spawning. 

    I don't want to be the guy accusing people of cheating but with 3-4 million score you need an average of 600-800k per run. It just makes a mockery of the leaderboard. Who in their right mind is going to spend time/tools now to try and move up it with this sort of stuff happening? I will push to wave 20 to max on support tokens and call it a day.

    @Fluxxx @Lexia
    Not just mockery of leaderboard. It’s a mockery of the game, developers and NG. 
    This kind of thing really destroys credibility and reputation. 
    The top scorer definitely needs investigation. 
    RiotZappaWellyLugaShezza10wmsGothgulADPaqrebecca38341884zombieornottobe
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    edited August 2021
    Lexia said:
    WellyLuga said:
    Can anyone at NG comment on some of the scores at the top of the leaderboard? Most of them are players I've never seen or heard of. I personally have maxed around 20k because that is basically the limit to me without spending tools and I've seen some screenshots from established players who have pushed to wave 50 to double my score and level 70 tanks are spawning. 

    I don't want to be the guy accusing people of cheating but with 3-4 million score you need an average of 600-800k per run. It just makes a mockery of the leaderboard. Who in their right mind is going to spend time/tools now to try and move up it with this sort of stuff happening? I will push to wave 20 to max on support tokens and call it a day.

    @Fluxxx @Lexia
    Just to quickly share; we are and will keep an eye out for possible exploits for Last Stand, as we already do from before. If and when any actions are needed, we will take them accordingly 🙂
    Good to know, if it does turn out to be illicit activity can you share what it is they have done? You have some of the strongest, most seasoned players scratching their heads wondering what is going on :lol:
    billythegatesxeniiaATLAS-ZBustaTheKingwmsDeathwish19
  • Wortip
    Wortip Member Posts: 44
    Wouldn’t that be like a public execution? 
    But hold your horses this player hasn’t been proven to be a cheater (yet) 😅 

    Having said that I would also like to hear the juicy secrets though, regardless of whether it’s exploit/cheat or genuine 😂
    xeniia
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭
    I have every tool in the belt and years of practice and that just seems impossible. Beyond impossible. 


    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
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    Send me a PM or message ATLAS#5063 on Discord

    Shezza10RiotZappaDeathwish19
  • Winston457
    Winston457 Member Posts: 129 ✭✭✭
    I'm fine with the Last Stand rules changing every week.  I'm not fine with going in blind to those changes when we have only one ticket per day.
    All this week needed was an announcement in the News, "Last Stand Week 3: This week the Wave difficulty will increase x-times faster than usual."
    It doesn't need to be super specific.  A 1-2 sentence vague blurb would make it so much easier on players & NG; Players would have a general heads up of what to expect, and NG wouldn't have to deal with a weekly post about the differences in LS from week-to-week.
    ShadowWalker
  • Busta
    Busta Member Posts: 108
    I'm fine with the Last Stand rules changing every week.  I'm not fine with going in blind to those changes when we have only one ticket per day.
    All this week needed was an announcement in the News, "Last Stand Week 3: This week the Wave difficulty will increase x-times faster than usual."
    It doesn't need to be super specific.  A 1-2 sentence vague blurb would make it so much easier on players & NG; Players would have a general heads up of what to expect, and NG wouldn't have to deal with a weekly post about the differences in LS from week-to-week.
    Exactly my
    point. Being aware of a major increase in difficulty on the waves should be communicated. 
    Winston457xeniia
  • Busta
    Busta Member Posts: 108
    edited August 2021
    n00b said:
    Thanks NG for a major jump without notice. It’s turned into a giant tool dump of a mode to begin with with shitty rewards. 
    No-one forces you to use tools :D it is obvious that this game mode was made to drain them, but with such shitty rewards it is stupid to use tools nor time
    I know I’m Just bringing up the obvious. Especially this week with the major increase in spawn levels without notice. The game mode if you want to score high on is a tool dump. However when they pull this and increase the spawn level dramatically like this. And it catches us all off guard it is a major tool dump. 
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    edited August 2021
    Wortip said:
    Wouldn’t that be like a public execution? 
    But hold your horses this player hasn’t been proven to be a cheater (yet) 😅 

    Having said that I would also like to hear the juicy secrets though, regardless of whether it’s exploit/cheat or genuine 😂
    Haha I'm not asking for a name and shame. To be fair, their names and scores are there for all to see. I just want to know how they are managing to do it to put my mind at ease! :lol:

    One other thing I would like to know is this, is the increased level/difficulty directly related to what scores people have been getting in an attempt to catch these players out? In that this week you turned it up 11 and they outscored what they did last week! If so, it's pretty shady that the rest of us had to trudge through shit and struggle this week for you to do that! @Lexia :lol:
    ATLAS-Zwms
  • TheKing
    TheKing Member Posts: 149
    Maybe they have undercover dev in top 3 to dump our tools in LS
  • Arqueue
    Arqueue Member Posts: 250
    at this point in time, if NG still can't figure out the 'absent' bug in GW, what is the chance that they can detect cheaters in LS?
    rebecca38341884
  • WellyLuga
    WellyLuga Member Posts: 3,259 ✭✭✭✭✭
    1st has 5 million. 11th has 200k. I've never seen a gap as large as that in this game, if there is no cheating then I'll be shocked.

    Let them spend their money then ban them I guess.  
    ATLAS-ZTheKingTCBRITO
  • ATLAS-Z
    ATLAS-Z Member Posts: 6,692 ✭✭✭✭✭
    I think my high score last week was close to 150,000. I didn't time it but it definitely 2.5 hours minimum. 

    So assuming these guys don't have super - speed powers or something, at that rate....

    5,000,000 assume 1M per run so...

    1,000,000 / 150,000 = 6.7 hours per run? 

    And it's only been out for 3.5 days? 

    Fishy..... 




    #Zombrex (Neo / Horizon / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
    https://m.facebook.com/Zombrex2015/

    Send me a PM or message ATLAS#5063 on Discord

    wmsBustaTheKingTCBRITO
  • Versyse
    Versyse Member Posts: 65 ✭✭✭
    edited August 2021
    Lexia said:
    Busta said:

    But further looking into it…. Week 1 and 2 at wave 30 level 43 walkers were spawning. 
    This week wave 30 and it’s lvl 58 walkers spawning. 

    About the above; since we got some initial feedback about the LS rounds taking too long, we were hoping to shorten them by increasing the speed at which the difficulty increases.

    Okay but what about the rewards? In the past half month we got used to getting rewards of specific "tiers" (depending on waves reached), since we were starting at easier difficulty, now that you've increased the difficulty, we reach way less waves than we used to, and respectively less rewards.. if you adjusted the difficulty, at least do it for the rewards part as well please.

    *I mean the "per try" rewards, not the end of cycle that depends on your leaderboard location.
    Shezza10ShadowWalker
  • deividaclima
    deividaclima Member Posts: 36
    Versyse said:
    Lexia said:
    Busta said:

    But further looking into it…. Week 1 and 2 at wave 30 level 43 walkers were spawning. 
    This week wave 30 and it’s lvl 58 walkers spawning. 

    About the above; since we got some initial feedback about the LS rounds taking too long, we were hoping to shorten them by increasing the speed at which the difficulty increases.

    Okay but what about the rewards? In the past half month we got used to getting rewards of specific "tiers" (depending on waves reached), since we were starting at easier difficulty, now that you've increased the difficulty, we reach way less waves than we used to, and respectively less rewards.. if you adjusted the difficulty, at least do it for the rewards part as well please.

    *I mean the "per try" rewards, not the end of cycle that depends on your leaderboard location.
    I agree. Less waves, less rewards .:-(
  • Busta
    Busta Member Posts: 108
    edited August 2021
    Lexia said:
    Busta said:

    But further looking into it…. Week 1 and 2 at wave 30 level 43 walkers were spawning. 
    This week wave 30 and it’s lvl 58 walkers spawning. 

    About the above; since we got some initial feedback about the LS rounds taking too long, we were hoping to shorten them by increasing the speed at which the difficulty increases.

    Additionally about the top players in the current LS cycle - they are not breaking any fair play rules, though that also doesn’t mean that we won’t make any changes related to it.

    So you increase the spawn difficulty without letting us know ahead of time and in the process you keep the rewards the same. 

    NG just adding more nails to the coffin. 
    And to have only the same people 2 weeks in a row being able to pull off these ridiculous scores and the rest of the top players not understanding how seems a little fishy.  Guess there’s a new group of extreme elite players then out of nowhere 

    Good bye last stand won’t play it ever again. ✌🏼 
    brucewayne007
  • Arqueue
    Arqueue Member Posts: 250
    Lexia said:
    Busta said:

    But further looking into it…. Week 1 and 2 at wave 30 level 43 walkers were spawning. 
    This week wave 30 and it’s lvl 58 walkers spawning. 

    About the above; since we got some initial feedback about the LS rounds taking too long, we were hoping to shorten them by increasing the speed at which the difficulty increases.

    Additionally about the top players in the current LS cycle - they are not breaking any fair play rules, though that also doesn’t mean that we won’t make any changes related to it.


    NG must be having a $$$ time if the players are not breaking the rules. doubt they will make any changes related to it, until those japanese wells dry up eventually
  • pirate1125
    pirate1125 Member Posts: 261 ✭✭✭✭✭
    Only took NG like 3 days to comment on it. Still no announcement in game.   There's no point in having a community manager here or a news section in game 
    hunter_xShezza10m4s
  • Goptus_kf
    Goptus_kf Member Posts: 59
    Lexia said:
    Busta said:

    But further looking into it…. Week 1 and 2 at wave 30 level 43 walkers were spawning. 
    This week wave 30 and it’s lvl 58 walkers spawning. 

    About the above; since we got some initial feedback about the LS rounds taking too long, we were hoping to shorten them by increasing the speed at which the difficulty increases.

    Additionally about the top players in the current LS cycle - they are not breaking any fair play rules, though that also doesn’t mean that we won’t make any changes related to it.

    I suppose, they play with lvl 1 heroes and weapons.
    Spy
    Harpoon
    Lucky Decimator
    Flare gun

    The perfect stun wall. 
    Congratulations. 
    Versyse