Do we expect too much?

BenjaminT
Member Posts: 639 ✭✭✭✭
Seems to be a lot of animosity and hostility around the NML community lately. I’ve not been around here very long, is this usual? Some of the messages posted here are outright aggressive towards the game developers and not written in a tone you’d typically expect to hear in civilised society.
I love the game, I think it’s brilliant and I’m also really happy to be part of the NML community. I don’t believe the recent bugs in the game are indicative of the developers’ apathy towards the players, but to read some of the messages here it seems there are people who see it differently.
If it’s always been like this and I’m just being a naive newbie then I’m happy to pipe down. But I’d like to hear from some of the older heads.
I have wondered if there’s an unrelenting demand for novelty in the game which means the developers are forced to release new features at a rate faster than they can optimally maintain? And I’ve wondered if there’s anything I can do as a player and a fan to support them. If things seem to be going less well than they might then I’d sooner ask if there’s anything I can do to help rather criticise and attack. I hope NML continues for a long time to come, I think it would be a good thing if NG were able to communicate to their players what we could contribute to the community to help foster it
If it’s always been like this and I’m just being a naive newbie then I’m happy to pipe down. But I’d like to hear from some of the older heads.
I have wondered if there’s an unrelenting demand for novelty in the game which means the developers are forced to release new features at a rate faster than they can optimally maintain? And I’ve wondered if there’s anything I can do as a player and a fan to support them. If things seem to be going less well than they might then I’d sooner ask if there’s anything I can do to help rather criticise and attack. I hope NML continues for a long time to come, I think it would be a good thing if NG were able to communicate to their players what we could contribute to the community to help foster it

Comments
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It's complex. Over the years people got tired of the bugs, I guess. We've come to expect bugs with each new update. Most of the people that you see criticizing are the diehard players that have been playing for years. They are passionate about the game and they go a bit overboard from time to time. I think that this latest case of round passes loss caused a lot of dissatisfaction among players.
Guild wars still being in beta status and still glitchy isn't helping. It is after all the reason why a lot of players are still playing.
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BenjaminT said:Seems to be a lot of animosity and hostility around the NML community lately. I’ve not been around here very long, is this usual?
Yes, yes it is. Run and save yourself. -
I personally think we should have less tolerance in this community for animosity, hostility, rudeness, belligerence, entitlement, and whining -- some of the posts on here are outrageous in my opinion and make this forum extremely toxic. The toxicity drives a lot of players off this forum. You can report bugs or share feedback, ideas, and constructive criticism while being civil, unemotional, and not attacking people. You can even say you are frustrated without being dramatic and mean. You can even disagree with each other or NG without it getting ugly or personal.
The Discord servers I'm on are not toxic like this -- I guess because the players on those servers tell people when they are out of line and do a pretty good job of shutting down toxicity. Similarly, I know a number of guilds don't have tolerance for it.
I think NG does try to implement feedback, such as starting to have some players help beta test. I think that will start to have better results over time, especially if they give the testers more time and access before releasing an update. And timing updates to be after a GWs season during the long break is also the right approach. Yes there are a lot of bugs with this new update, but it isn't GWs season, so I'm feeling calm, patient, and hopeful that they have time to fix some things. -
If you haven’t seen a banned forum member since you’ve been on here then you never experienced the toxicity that used to exist. “Back in the day” there were some pretty heated discussions.
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https://forums.nextgames.com/walkingdead/discussion/comment/461626/#Comment_461626
Check list...
We expect Bugs free game....The Expendables - Polska gildia -
As many of us, in guild discussions are more about these issues than ever... by their unfortunate grand number, even by this big update ritual.
What I told to my mates, what I am thinking, is that NG came to be a big machine. Price of success. Thanks to us. Thanks to our fidelity.
More money, more problems. The more your company grows, the more profits are generated, the more you become the center of attention. Especially when you are contracted to a big licence like TWD. Then come more pressure, more monitoring, more demand for results....
Do we forgot that Netflix came to the equation ?
In 7 years, it seems logical to say that is a reality for our developpers departement : They necessarily have much more detailed specifications than at the outset.
Even in community managering departement we obviously are so far from when it was K.A.Z.
Not a critic, just a fact.
Soooo it seems all so logical that the agenda becomes much more pointed with demand for results in time.
The best way to hurriedly conclue that take a lot more time, more verifications, in a pile of fatigue due to a huge job...
No.... I don't think that is the team to be blame.
I may be a bit naive but I think, we teamed with passionates. I don't think that they considare us as credit card numbers, sums or customers on their own (even if they are here to make money too, you got to full this fridge, we not Jesus Christ).
I don't think I'm wrong.
So, in fact, if it's wanting to, the only thing they could be blamed for is letting themselves put pressure on these facts to prevent this kind of thing from happening.
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Hi @Coolseb, appreciate the response. I wasn’t sure about making this post but I’m glad I did now. It’s nice to know there are others in the community who feel similarly.
My worry isn’t primarily about wanting people to be nicer (though it is nice to be nice), it’s more about if the overwhelming narratives around the game are hostile threats to quit forever and accusations of everything being broken then at what point do the people whose hard work (and capital) keep it all going decide enough is enough? It’d be nice to balance out the frustrations with the appreciation from those of us who feel it.
Secondarily I was hoping to gently offer the suggestion that if general dissatisfaction levels are on the rise then as a player base I think it’s only reasonable that we consider the possibility some of the responsibility for this might lay with us? Is our insatiable demand for new features and further game development putting an impossible strain on the developers and the resources available to them? -
m4s said:https://forums.nextgames.com/walkingdead/discussion/comment/461626/#Comment_461626
Check list...
We expect Bugs free game.... -
BenjaminT said:Hi @Coolseb, appreciate the response. I wasn’t sure about making this post but I’m glad I did now. It’s nice to know there are others in the community who feel similarly.
My worry isn’t primarily about wanting people to be nicer (though it is nice to be nice), it’s more about if the overwhelming narratives around the game are hostile threats to quit forever and accusations of everything being broken then at what point do the people whose hard work (and capital) keep it all going decide enough is enough? It’d be nice to balance out the frustrations with the appreciation from those of us who feel it.
Secondarily I was hoping to gently offer the suggestion that if general dissatisfaction levels are on the rise then as a player base I think it’s only reasonable that we consider the possibility some of the responsibility for this might lay with us? Is our insatiable demand for new features and further game development putting an impossible strain on the developers and the resources available to them?
But perhaps that all together each other can change things for our community, to I inclue our NG team. -
I mean, we have people complaining about the first guaranteed ×3 hero call, with the largest jackpot outside of the New Year's call. The first 40 radio calls didn't even have guaranteed heroes, but they eventually replaced the 25 radio calls as the best option.
I think we do expect too much. -
lol.. forum is a kindergarten now.. 😂😂😂… between end of 2016 and 2017 we were used to witness 2 or 3 bans x week ..bans to post.. bans from forum… permanents bans…several thread closed every days. i also saw threads vanishing..players in vpn.. etc.. to not talk of players banned from the game
now we are just like the elders of the Simpsons 🤣🤣
"Always be yourself unless you can be a capybara. Then always be a capybara".
--> Do you need a guild? ...send me a Private Message. LINE ID: capyrodent
My Recruiting den. Capy into Music History and my "Art Objects" in the Next Games Collection, now DECA Collection. -
capibara said:lol.. forum is a kindergarten now.. 😂😂😂… between end of 2016 and 2017 we were used to witness 2 or 3 bans x week ..bans to post.. bans from forum… permanents bans…several thread closed every days. i also saw threads vanishing..players in vpn.. etc.. to not talk of players banned from the game
now we are just like the elders of the Simpsons 🤣🤣
Is my fault. Normally I'm the bitch police... But this week... I'm the bitch taunt. But I guess technically still the bitch police? 😉👮🚨😴
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Thank you for all the responses!!
I half expected to be told to wind my neck in so it’s lovely to read there are a few happy campers around. Though it sounds like there’s been rough patches in the past and there’s always been a balance between appreciation and frustration towards the folks responsible for keeping the game ticking over. I hope they’ll read these messages and be reminded there are plenty of people playing their game who value their hard work. Lovely stuff
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