Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide
S.W.A.T Challenge Mission Bug

Hirntod
Member Posts: 77 ✭✭✭
Hi there,
I just played S.W.A.T and was unable to complete the mission due to a game issue:
My crew already opened the container and mission objective changed to „Kill the Armored Walkers“ - but unfortunately, no Armored Walkers appeared. Presumably, because all possible spawn points were occupied at this moment.
@Lexia may I ask you to investigate? Thank you!
The first screenshot was taken just as my team opened the container to show positions of friends and foes.
The following screenshots were taken in the next round, just to prove there are indeed no armored walkers on the entire map, but mission objective is not accomplished.



I just played S.W.A.T and was unable to complete the mission due to a game issue:
My crew already opened the container and mission objective changed to „Kill the Armored Walkers“ - but unfortunately, no Armored Walkers appeared. Presumably, because all possible spawn points were occupied at this moment.
@Lexia may I ask you to investigate? Thank you!
The first screenshot was taken just as my team opened the container to show positions of friends and foes.
The following screenshots were taken in the next round, just to prove there are indeed no armored walkers on the entire map, but mission objective is not accomplished.



Ingame Username: el presidente
Comments
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It's not a bug, I had it happen before, if Eugene was below Rick the walker could spawn.
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So wait - it‘s not a bug because this happened to you before?Please, do me a favor and define what a „bug“ in your opinion is.Ingame Username: el presidente
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A bug is when something happens that is not supposed to, you've effectively spawn blocked the armoured walker so it is working fine. Just avoid doing this again and you'll have no problem.
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Sorry, But in my game version there is no „No parking for survivors and walkers at any time“ sign. But it seems you got that special edition.Ingame Username: el presidente
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Don't know why you're being so snarky about this, to allow the walkers to spawn there must be a spot for them, like where your Eugene is.
Fact is mate you made a mistake and should learn from it like I did 👍 I can understand your frustration as it's pretty annoying to get over there to find out you've goofed 😉 -
Sorry, mate. But your arguments are none. That‘s why I am „snarky“. And that‘s why I‘m not going to discuss anything else with you. It’s just a complete waste of time. Over and out.
Ingame Username: el presidente -
Something should prevent you to open the door if there is no place for armoured walker to spawn at least
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I see both sides here.
If you know this will happen, adjust and move on. Should it happen? No.
Is it a huge big deal worthy of devs attention? Probably also no.
Spawn blocking is a cute thing we've always done and now and then we get bit by bugs because of it.
When it works, enjoy your cleverness. When it doesn't, enjoy your bite on the ass.
#Zombrex (Neo / Horizon / Genesis / Prime / Elite)
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX FAMILY.
Our page :
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Send me a PM or message ATLAS#5063 on Discord -
if someone knows the exact spawn points and is blocking them to gain an advantage: bad for him if it doesn’t work, agreed so far.But you are arguing from the progamer point of view, atlas-z. Although I played this mission at least 50 times, for me there seemed to be no pattern, where exactly the walkers spawn in front of the container: They won‘t stumble out in a perfect square as you know.I don’t think that every player has to invent the wheel again, so a fix of this issue would be welcome.Ingame Username: el presidente
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If you’re clever enough to spawn block the final armoured walkers maybe the mission objective should change to ‘get to exit’?
But it definitely shouldn’t mean you’re stuck with a mission it’s not possible to complete -
But it definitely shouldn’t mean you’re stuck with a mission it’s not possible to complete…in particular if you needed nearly an hour to dig a tunnel through the walker wall to get there.Ingame Username: el presidente
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Ingame username: Jubjab
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↑ this
and @Hirntod
SWAT is not the only map like that. It's just how they designed them to complete.
There are several others that need to have open spawning tiles in order for specific walker to spawn and be killed. Otherwise mission can't be completed. -
Look, this is like if you are getting a penalty for driving too fast but there was no speed limit sign. But the police officer replies on your complain: "There are several other streets where there are no speed limit signs. But you have to know the speed limit nevertheless."Most challenge levels 70+ are literally flooded by walkers, sometimes I wonder when the first will start to cuddle on one space. Just mark those bloody spawn areas and everyone knows where to stand and - for my sake - throw some guts so the walkers will stay away.Ingame Username: el presidente
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On this weeks challenge mission “The Man with No Name " you must leave a space for the armoured walker to spawn.
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Yeah I think it's 3 tiles directly to the left of the van at the bottom (far right below the gate).Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide -
Be mindful of what you ask for. Looks like S.W.A.T. is “fixed” if you want to call it that but the strategy to spawn block is no longer available. <sigh>
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Bwahaha i love it. Careful what you wish for is right.
#Zombrex (Neo / Horizon / Genesis / Prime / Elite)
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX FAMILY.
Our page :
https://m.facebook.com/Zombrex2015/
Send me a PM or message ATLAS#5063 on Discord -
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What’s the furthest a riot can spawn away? Has anyone tried to break it yet by filling up the maps massively?
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Yikes said:Be mindful of what you ask for. Looks like S.W.A.T. is “fixed” if you want to call it that but the strategy to spawn block is no longer available. <sigh>
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Lexia it wasn't a big issue on SWAT.
It's more of an issue on Man With No Name, where tough walker wouldn't spawn if tiles were occupied. And these tiles are right next to the location of the threat counter spawns, so it was overflowing quickly.
Was that fixed?Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide -
Firekid said:What’s the furthest a riot can spawn away? Has anyone tried to break it yet by filling up the maps massively?
Challenge accepted 😏 😈 😆Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide -
FuriousMoldovan said:Lexia it wasn't a big issue on SWAT.
It's more of an issue on Man With No Name, where tough walker wouldn't spawn if tiles were occupied. And these tiles are right next to the location of the threat counter spawns, so it was overflowing quickly.
Was that fixed?
I do not recall any issue with the Origins Challenge map 'Man With No Name' - if you have a video, I'd be happy to share with the team. Maybe it's a similar issue as in SWAT, so I'll make a quick note of that as well -
Lexia said:FuriousMoldovan said:Lexia it wasn't a big issue on SWAT.
It's more of an issue on Man With No Name, where tough walker wouldn't spawn if tiles were occupied. And these tiles are right next to the location of the threat counter spawns, so it was overflowing quickly.
Was that fixed?
I do not recall any issue with the Origins Challenge map 'Man With No Name' - if you have a video, I'd be happy to share with the team. Maybe it's a similar issue as in SWAT, so I'll make a quick note of that as well
I've posted about it almost 2 years ago.
I think it was before you took over Fluxxx.
Here's the thread with video and all:
https://forums.nextgames.com/walkingdead/discussion/46963/man-with-no-name-map-issue-no-tough-armored-walker-spawned-origins-challenge/p1Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide -
I can answer that one! It was fixed.
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The Man With No Legs map?Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide
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