Update 5.6 Predictions

JordanYuki
JordanYuki Member Posts: 715 ✭✭✭✭✭
I’m starting this thread purely for fun. I want to know what you all think will be in the next update or/and what you would like to see. I’ll start;

1. First thing I would most like to see is an update to the badge crafting system. With all the new traits and maybe a easier system where you can see in game what the next possible bonuses can be and if it’s gonna be an even or odd badge.

2. A new type of walker that can resist status effects. This has been suggested for a while and I think it’s time with all the cripple weapons. Last week’s last stand with Zeke + RAR + Harrier 🤮 

3. Hunter Daryl rework. This has also been suggested for a while by many people. He’s still in the show, he’s gonna be in the next TWD series and he just got a new skin. I think it makes sense that they rework him at this point in time.

4. Hunter Maggie rework. She’s also still in the show and she’s gonna be in the new TWD : Isle of the dead series. She’s also the only hero besides Tyreese, Hershel and FRosita that’s never been the ⭐️ hero. I think they’re planning on reworking her first. 

5. A new hero trait for range class heroes. Melee got all the love in the last updates with weakening and perseverance. I think it’s time range heroes got a trait that can give charge points so we can play other range heroes without the need to include heroes like Sasha and Princess in our teams.

6. An update to the reroll system so less reroll tokens are wasted to get desired traits. 

7. Maybe a council update, we haven’t had one in almost a year and a half.
BenjaminTATLAS-ZShezza10roganrushrichAdelinezeeblackWhereisHeaths7eyeW8Stalker20capibaraMudMoccasinRiotZappaliorsalmanechonap

Comments

  • JordanYuki
    JordanYuki Member Posts: 715 ✭✭✭✭✭
    Oh!… I almost forgot. Lexia said they have something special planned for Hershel, my guess is that he’ll be the first ⭐️ hero playable
    in any position 🙊
    ATLAS-ZroganrushrichMudMoccasin
  • zeeblack
    zeeblack Member Posts: 1,316 ✭✭✭✭✭
    I would love to see a search system for weapons and armor based on their traits in Update 5.6. e.g I can search for armor with lucky, sniper and tactical traits. 

    I would love to see Governor and Hunter Maggie LT reworked. Governor is the only hero with 4 traits while not in Leader position.

    Story missions based on new TWD : Isle of the dead series   

    Zee Black - SG Woots - Playing since 2015.


    JordanYukiATLAS-ZShadowWalkercapibaraMudMoccasinRiotZappa
  • ShadowWalker
    ShadowWalker Member Posts: 1,245 ✭✭✭✭✭
    Oh!… I almost forgot. Lexia said they have something special planned for Hershel, my guess is that he’ll be the first ⭐️ hero playable
    in any position 🙊

    Maybe he will be the Star Hero for Christmas and he wears a limited edition Santa outfit?
    GovernatorJordanYuki
  • Governator
    Governator Member Posts: 4,627 ✭✭✭✭✭
    Being able to use Reinforcement Tokens to change the Class of armor. For example, changing Bruiser armor to Shooter armor. I could go for that. :sunglasses:
    RiotZappaShadowWalkerJordanYukiAngelspitATLAS-ZMudMoccasin
  • RiotZappa
    RiotZappa Member Posts: 188 ✭✭✭✭
    I can understand not being able to use reinforcement tokens for anything from the Guild Shop/Bundles/Events, but the random crap we get in crates, it would be great if we could change the traits on them. So many times they're 2 perfect and 1 useless trait. And they won't break the game.
    ShadowWalkerStalker20JordanYukiGovernator
  • ShadowWalker
    ShadowWalker Member Posts: 1,245 ✭✭✭✭✭
    edited November 2022
    I would love to be able to craft Infused Gear using reinforcement tokens and regular gear.

    This alone could probably keep me preoccupied for months.
    BenjaminTJordanYukiGovernatorRiotZappa
  • Stalker20
    Stalker20 Member Posts: 1,301 ✭✭✭✭✭
    For me the next council update should be the last, already at level 29 the top players are finding everything too easy, level 30 will only make it easier, anything beyond that will likely result in more complaints that players are bored. Besides 30 is a nice round number 😊
  • BenjaminT
    BenjaminT Member Posts: 639 ✭✭✭✭
    I would love to be able to craft Infused Gear using reinforcement tokens and regular gear.

    This alone could probably keep me preoccupied for months.
    I wouldn’t even mind if it took a lot of saving up, maybe even a new currency for traits? But I reckon the first thing any of us is going to do is put Incendiary on an assault weapon  :D
    ShadowWalkerGovernatorMudMoccasinRiotZappa[Deleted User]
  • ShadowWalker
    ShadowWalker Member Posts: 1,245 ✭✭✭✭✭
    BenjaminT said:
    I would love to be able to craft Infused Gear using reinforcement tokens and regular gear.

    This alone could probably keep me preoccupied for months.
    I wouldn’t even mind if it took a lot of saving up, maybe even a new currency for traits? But I reckon the first thing any of us is going to do is put Incendiary on an assault weapon  :D
    I think it would make sense to limit crafting to gear in the same class. This way NG can save the premium stuff, like Lucky Armor and flaming assault weapons (RIP in every other class) to GW shop/bundles.
    RiotZappa
  • ShadowWalker
    ShadowWalker Member Posts: 1,245 ✭✭✭✭✭
    Another thing I would like to see, which I think could be implemented quickly, is a buff to defensive traits, in particular to Iron Skin on armor. Since Tactical was added to the pool of traits for armor, there is no reason to have Iron Skin over Tactical.  I would bump Iron Skin up to 30%/20%/10%.
    GovernatorJordanYukiRiotZappaWellyLugaechonap
  • huskersoxfan
    huskersoxfan Member Posts: 185 ✭✭✭✭
    Hopefully the new update will include fixing how the morningstar and other weapons work with Fighter Rosita's LT trait.  

    Think it would also be interesting that if another hero is introduced, let them have them have the ability to have both and ranged weapon and melee weapon with the caveat that there is a limited number of ammo before the melee weapon has to be used.  Would add extra strategy to the game and freshen it up a little.

    One last thing...being able to exchange low level components for higher ones in crafting shop
    Proud Co-Leader with Badger Hounds
  • capibara
    capibara Member Posts: 6,199 ✭✭✭✭✭
    All that.. everything you said is cool, but i would like something new in the camp… a new building.. a new game dynamic i don’t know really. Why not a real player vs player game mode?
    "Always be yourself unless you can be a capybara. Then always be a capybara".
    --> Do you need a guild? ...send me a Private Message. LINE ID: capyrodent
    My Recruiting den. Capy into Music History and my "Art Objects" in the Next Games Collection, now DECA Collection.
    BenjaminTJordanYukiRiotZappa[Deleted User]
  • MudMoccasin
    MudMoccasin Member Posts: 952 ✭✭✭✭✭
    edited November 2022
    *More than 3 Defenders in Outpost.
    *More than 3 preset teams
    *New Origins missions
    *Badge Crating option to where can weed out what bonuses we do/don't want and can determine whether the bonus is trait/teammate dependent 
    *Trait Re-Roll option to narrow down what traits we don't want
    *At least ONE of the issues herein completely rectified:  https://forums.nextgames.com/walkingdead/discussion/43293/nml-weapon-error-compilation
    JordanYukis7eyeW8Angelspit
  • BenjaminT
    BenjaminT Member Posts: 639 ✭✭✭✭
    Maybe we could have some version of upgrading all the nearly badges we craft into better badges? Something similar to trading 5 epic components for 1 legendary one.
    Killdozer187_
  • BenjaminT
    BenjaminT Member Posts: 639 ✭✭✭✭
    edited November 2022
    Also, it’s been suggested already but I think live PvP is such a brilliant idea. They’d be such huge kudos attached to the leaderboard it wouldn’t even need much in terms of reward to make it appealing, especially to the top players. Here’s how I think it could work.

    initially everyone starts at zero ranking, points are awarded for a victory and battles are limited to 3 (pick any number really) a day. Quite quickly a hierarchy would emerge and the ranking system in place for the outposts could be copied. This would mean when you’re randomly assigned an opponent the system could pick someone of a similar ability/ranking/points. Once a week give out a certain amount of trade goods according to what rank each player is in. Publish a top 100 and have scores accumulate, a bit like the leaderboard for total guild stars.

    To make the battle fair I can’t think of anything better than randomly selecting who goes first, or possibly have the player with the lowest score/rank go first maybe? The map would need to be symmetrical so that neither had an initial positioning or layout advantage. There’s need to be a timer active for each turn. Maybe 60 seconds to complete your move or your turn automatically ends. Leaving a battle early would result in an automatic loss. Last player with a hero alive wins.

    What do you think?
    RiotZappaMudMoccasin
  • Killdozer187_
    Killdozer187_ Member Posts: 920 ✭✭✭✭✭
    Hopefully deleting the over complicated badge system that has promoted unhealthy gambling addictions over the years.
    AngelspitJordanYukiMudMoccasins7eyeW8ShadowWalkerStalker20
  • JordanYuki
    JordanYuki Member Posts: 715 ✭✭✭✭✭
    Guess I was wrong for Hershel. I wonder what special thing they have planned for him.. maybe a new event? 🤔 
  • BenjaminT
    BenjaminT Member Posts: 639 ✭✭✭✭
    Guess I was wrong for Hershel. I wonder what special thing they have planned for him.. maybe a new event? 🤔 
    Is the special thing the Cripple Harpoon?
  • Angelspit
    Angelspit Member Posts: 131 ✭✭✭
    BenjaminT said:
    What do you think?
    That with the current GW being in beta for years, NG will never consider asynchronous multiplayer. It would be a huge step up from the current implementation, one that would happen too late in the game's lifecycle.

    But it looks good on paper.

    In Game: Fives
    BenjaminT
  • JordanYuki
    JordanYuki Member Posts: 715 ✭✭✭✭✭
    BenjaminT said:
    Guess I was wrong for Hershel. I wonder what special thing they have planned for him.. maybe a new event? 🤔 
    Is the special thing the Cripple Harpoon?
    I wouldn’t think so 🤔 
  • JordanYuki
    JordanYuki Member Posts: 715 ✭✭✭✭✭
    I got 2 out of 7 😄 I didn’t have a new hero on my bingo card since we already had a campaign. Connie looks awesome, a hero that give others charge point is something I always wanted to see. She’ll be useful in all sorts of different teams.

    ShadowWalkerBenjaminT
  • LeonPlayon
    LeonPlayon Member Posts: 36 ✭✭✭
    Connie looks awesome, a hero that give others charge point is something I always wanted to see.
    Never played with Stabby Rick before? ;)
    ShadowWalkerAngelspitJordanYukiATLAS-Zs7eyeW8
  • JordanYuki
    JordanYuki Member Posts: 715 ✭✭✭✭✭
    Connie looks awesome, a hero that give others charge point is something I always wanted to see.
    Never played with Stabby Rick before? ;)
    😆.. What I mean is I always wanted to see a hero that’s focused on giving others charge points without having to be the leader. Rick’s LT is primarily to deal lots of damage with charge attacks, giving a charge point is just something extra. He can only give 1 charge point every time he uses a charge attack and even when he leads he doesn’t work well with heroes that can’t charge themselves up. Connie on the other hand looks like she’ll work well with anyone and every turn, everyone has a chance to gain a charge point as long as they’re close.