Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide
DARK❄️FROST 5.6 UPDATE DISCUSSION
Comments
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zeeblack said:Fast Walkers have been changed to no longer Retaliate. Fast Walkers' HP and damage have been increased to be the same as normal walkers, but they can still move one space further (3 in total)
Thanks NG for this change. How many times, my survivors went into struggle just because of Fast Walkers retaliate...
Now Lets see what Fast Walkers have lost so far
Their ability to make survivors bleed
Their ability to dodge bullets better than survivors
Their ability to retaliate -
Governator said:Can we get some walkers where all you need to do is step on their heads and the heads cave in like they are made from paper mache?
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Killdozer187_ said:Governator said:Can we get some walkers where all you need to do is step on their heads and the heads cave in like they are made from paper mache?
# Playing since 11 October 2015 #
YouTube Channel: http://www.youtube.com/channel/UCgKutvR0DOUBKYx13GWm88w
< Co-Managing DA Family - Deadly Alliance, DArk Vengeance, DArk World > -
Burmeliinis said:So I really like the Commonwealth walker ("CW walker") concept, but as others also noted, I think it's not really throught through.
Pretty much the only way to handle high level CW walkers is to use Mercer, as he can easily get them to under 50% health before they get too close. As they have the stats of armored walkers, other ranged weapons will have a quite limited effect (bodyshots and high overall health), and melee of course will be really bad as you can't root, cripple or stun them.
So I suggest two changes
1. Make the CW walkers immune to Mercer's LT also
2. Make them have less health (maybe half or like fast walkers) of a normal walker and no bulletproof armor. This way you can take them out with a variety of teams, as long as you have a good damage and ways to get yourself charged.# Playing since 11 October 2015 #
YouTube Channel: http://www.youtube.com/channel/UCgKutvR0DOUBKYx13GWm88w
< Co-Managing DA Family - Deadly Alliance, DArk Vengeance, DArk World > -
Adeline said:Killdozer187_ said:Governator said:Can we get some walkers where all you need to do is step on their heads and the heads cave in like they are made from paper mache?
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@Lexia
Is the new update coming in early January & CW walkers on December 5?OREverything in the update is coming on December 5? -
zeeblack said:Fast Walkers have been changed to no longer Retaliate. Fast Walkers' HP and damage have been increased to be the same as normal walkers, but they can still move one space further (3 in total)
Thanks NG for this change. How many times, my survivors went into struggle just because of Fast Walkers retaliate...
Now Lets see what Fast Walkers have lost so far
Their ability to make survivors bleed
Their ability to dodge bullets better than survivors
Their ability to retaliate
Finally, have been asking it for a while.
Very welcome change. Good for melee.Leader of the original TWD guild family (est. 10/2015). We Are TWD 😎
FuriousMoldovan's NML Glossary & Guild Wars Difficulty Guide -
FuriousMoldovan said:@Lexia
Is the new update coming in early January & CW walkers on December 5?OREverything in the update is coming on December 5?
update should be today -
FuriousMoldovan said:@Lexia
Is the new update coming in early January & CW walkers on December 5?OREverything in the update is coming on December 5?
Commonwealth Walkers will be introduced into the game after we have all players on the newest version of the game 🙂 -
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Lexia said:FuriousMoldovan said:@Lexia
Is the new update coming in early January & CW walkers on December 5?OREverything in the update is coming on December 5?
Commonwealth Walkers will be introduced into the game after we have all players on the newest version of the game 🙂
The prickly cactus brought the mice to tears, but they continued to nibble on it. -
@Krabbator different system and service updates used in the game
In order to play you need to have Android 7 or higher (in-game news on this also available)
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The Expendables - Polska gildia
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Lexia said:@Krabbator different system and service updates used in the game
In order to play you need to have Android 7 or higher (in-game news on this also available)
The update notes say about Commonwealth walkers: "Similar to Armored Walkers, these walkers have the same HP, damage, and are bulletproof."
However, it seems that actually Commonwealth walkers have 25% ranged DR (and no bulletproof), similar to Metalheads. This is different from the update notes.
Just wanted to get clarification if this is the intended effect?Ingame username: Jubjab -
Adeline said:Burmeliinis said:So I really like the Commonwealth walker ("CW walker") concept, but as others also noted, I think it's not really throught through.
Pretty much the only way to handle high level CW walkers is to use Mercer, as he can easily get them to under 50% health before they get too close. As they have the stats of armored walkers, other ranged weapons will have a quite limited effect (bodyshots and high overall health), and melee of course will be really bad as you can't root, cripple or stun them.
So I suggest two changes
1. Make the CW walkers immune to Mercer's LT also
2. Make them have less health (maybe half or like fast walkers) of a normal walker and no bulletproof armor. This way you can take them out with a variety of teams, as long as you have a good damage and ways to get yourself charged. -
New badges are awesome!
@Lexia Just one little tweak to make now so that it becomes legendary:
Gives the ability to Heroes (Eg Daryl) to use his own bonus badge (eg Daryl) rather than needing him as teammates -
Noiserating said:New badges are awesome!
@Lexia Just one little tweak to make now so that it becomes legendary:
Gives the ability to Heroes (Eg Daryl) to use his own bonus badge (eg Daryl) rather than needing him as teammates
A fabulous idea @Noiserating
And I agree. Let this monopoly map of badges become useful.
What?? You only need 2 more Rufus for a complete Rufus set?? Let's GOOO!
I have 3 Merle badges... And I normally wouldn't bother badging up that turd of a hero, but NOW? Sure why not? Heck I got three Merle badges already maybe I'll go ahead and try and find three more to have a complete Merle set too!
I think this would be a win for NGs and players.
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Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
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Burmeliinis said:@Lexia
The update notes say about Commonwealth walkers: "Similar to Armored Walkers, these walkers have the same HP, damage, and are bulletproof."
However, it seems that actually Commonwealth walkers have 25% ranged DR (and no bulletproof), similar to Metalheads. This is different from the update notes.
Just wanted to get clarification if this is the intended effect? -
Lexia said:Burmeliinis said:@Lexia
The update notes say about Commonwealth walkers: "Similar to Armored Walkers, these walkers have the same HP, damage, and are bulletproof."
However, it seems that actually Commonwealth walkers have 25% ranged DR (and no bulletproof), similar to Metalheads. This is different from the update notes.
Just wanted to get clarification if this is the intended effect?Ingame username: Jubjab -
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