Buff Negan’s Leader Trait

I’d suggest changing his leader trait so he always marks 3 enemies and instead of marking more enemies when he’s the leader, double the extra damage enemies take when marked. Also increase the values of his leader trait.
For exemple;
Eeny Meeny Miny Moe @ level 10
At the beginning of each turn, Negan marks the 3 closest enemies for 1 turn. The marked enemies takes 80% more damage and deals 50% less damage to your Survivors. The marked enemies cannot inflict status effects.
As a leader, marked enemies take 160% more damage instead of 80%.
Damage from his leader trait should be high enough since he’s a bruiser and not a damage dealer like Beth or Connie for exemple and because his leader trait is limited to only 3 enemies.
I’m not sure about the damage reduction part now that we have fortified.
What do you guys think?
Comments
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I think attacks against marked enemies should be non-body shots as well as more damage. Current numbers are too low
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I think if he could choose the enemies to mark, would be perfect.
iosononegan 🤛🏻👊🤜 member of "CHIMERA" 🇮🇹🇮🇹🇮🇹 -
I would like to add an additional option
-Attacking the marked enemy still last the marker foe another turn
Meaning if 3 first walker that being marked and you attack them the marker will be carry over to next turn then Negan will mark 3 more different enemy , that's should help alot more.
With Fortified now we can survive a bodyshot if the damage are not too high so the reduce enemy attacking damage part should be increase too -
Make it so any enemy marked by Negan loses all status immunity/resistance.
Watch him beat down a full HP CW or Tank and they just stunned and take it over and over, smash smash smash!
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