Comments
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Bruisers were supposed to be tanks that can take a hit but if you're playing into the higher tiers in the game, you'll be playing not to get hit at all.This is completely counter to how they were originally designed and how they are still setup.All my main bruisers are still geared up with health and damage resistance, but…
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They were dog shit to begin with and should have been removed entirely shortly after being introduced. The variety of other special walkers clearly shows NG can come up with novel walker types and the player base will accept them.Accept fast walkers were a miss, delete them and move on.
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I think NG often gets caught up in their RNG monetisation model and they craft (oh ho ho) unnecessarily complex and cumbersome features life the crafting system to maximise the RNG. The problem is, many players don't require anything like perfect badges to do very well each week. So who is this whacky system aimed at? The…
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I like the idea of speeding up the interface, like auto opening crates and doing away with the rolling animation. There are many parts on the interface that require far too many button clicks. I probably wouldn't use the auto advance feature but I'm sure others would. I can see myself 1 starring a mission and then auto…
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The star hero will be in the lead for most because they won't want to drop those stars. My take on bruiser Rosita is her LT is effectively beat em up on steroids but rather than kicking in after your turn it kicks in during your turn. This gives a massive boost to stunning but, possibly more importantly, means she'll get a…
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At this point there are more whiners whinging about whiners than there are whiners whinging about the map.Yup, I get the irony of whining about whiners, whinging about whinging....
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Just auction off the top spot each week. Highest bidder gets a virtual trophy and can walk around like they've achieved something.
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I sometimes play part of a round then go and do something else for hours. Now I'm being penalised because I don't play in some arbitrary way. No thanks. Or you create some whacky (and no doubt buggy logic) that pauses the timer when I minimise the game. We can all see how well that would work. If you're interested in speed…
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Exactly this. The game isn't really a competition, it's a puzzle you solve. Like the Rubik's cube, competitions aren't about solving the puzzle it's about other things like speed, doing it blindfolded, one handed etc.
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Yeah got that all mixed up somehow.I'm still not convinced it's a particularly useful weapon but might get it anyway.
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But in the description of the dragon tongue it says 60% on NON body shot so wouldn't that mean it will never trigger on a charge attack?I've never used ensnare so don't know how it actually works but that's how it reads.In fact this weapons seems incredibly daft as it has two traits that work against each other. Ensnare…
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I think there are two versions of preventing retries in the challenge. 1. As soon as you fail it's game over. This isn't going to happen as it would reduce the time people spend in game and I can't imagine NG would want that.2. You can continue to play but you're stuck with however many stars you received. Personally I…
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Maybe it's how US culture is portrayed abroad, but here in the UK that's what I've heard about holiday entitlement in the US as well. For the record, I get 27 days of holiday + 8 days of bank holiday (public holidays) giving 35 days off in total. However, the legal minimum for a full time worker in the UK is 20 days…
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I couldn't agree more but there is no way NG is going to penalise people for buying and using a resource that generates revenue for them. I should have been clearer. I was classing both Mercer's leader trait and cookies as a status effect.Therefore neither would work or would be greatly reduced. I wouldn't introduce these…
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While I think a skill based game mode would be very interesting it seems to be completely counter to the current game mechanics and monetisation model that NG have built. I.e. people levelling up their characters, buying special gear, rerolling traits etc.. Therefore, I find it unlikely that such a game mode would ever be…
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Or make it a slider. I noticed Amazon has done this on their one click buy button, no doubt due to accidental clicks and subsequent refunds.
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Agreed. Close GW immediately and suspend it until such time as these glaringly obvious bugs are fixed.
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This is the guild we're up against today and they're still going 🤣😂
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Well said @Paste. This is solely on NG and no player should be penalised for NG's mistake in not deducting used attacks. Suspend GW until fixed, compensate those who spent resources and restart this fiasco of a war once GW had been tested and works.
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Same.
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Both fair points but the 75% comment I quoted feels a bit misleading.
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Correct me if I'm wrong but I thought you have a percentage chance to inflict weakening and then a 75% chance to get charged. So at level 5 you have a 33% to inflict weakening and then a 75% chance to get charged. Wouldn't that give 24.75% overall charge probability?
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Come on this is just stupid. I don't have the time to mess about and just want to bash through these missions as well as the distance. Now Yumiko is in hospital for hours or I use gold to correct NG's mistake.
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Let's be blunt here. The complaint isn't that Mercer has made anyone's game boring, after all everyone has agency over how they choose to play the game and which characters they use. What this is really about is a handful of players who believe they are better than others and do not like the fact so many are at their…
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Huntsman Daryl is a superb melee character and I enjoy using him a lot. With Mercer in the lead he's a beast and he's probably the go to scout when it comes to threat reduction.Hunter Daryl, quite confusion naming, is another matter all together.
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Yes
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It definitely feels like a lot of people would appreciate a user interface quality of life update. Hide some buttons in the settings menu, such as 2x speed. Hide the building button when there's no more to build, move the end turn button, use slide out menus etc.
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There was a very long thread about nerfing Yumiko as she led to overuse of SPY and little to no diversity. https://forums.nextgames.com/walkingdead/discussion/47516/yumiko-is-she-overpowered/p1 I argued in said thread that there was nothing compelling the use of SPY and now here we are after the natural introduction of an…
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Michonne can help Princess get charged more quickly by utilising the morning star to stun walkers. Ideally, Yumiko will be using a cripple incendiary weapon which will also aid charging. So apply status affect (stun, cripple, burning) then use Yumiko to charge Princess. If you get enough status effects going Princess…
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There's a really nice strategy I'm using. I've ditched the star hero and I'm using a fun mix of teams rather than feeling compelled to use a crap hero I have no interest in.