JayZ ✭✭✭✭✭

Comments

  • Why are you even bothering to deduct the original weapons? You’re creating more work for yourselves by having to code it up, and it sounds like a huge time sink (1-2 weeks) that could be spent on something more productive. The weapons you’re taking away suck anyways, so you’re wasting your own time while upsetting your…
  • The reason is because people are entitled and find the most ridiculous reasons to complain. There’s a huge break in logic in the statement of “I should be compensated for LAST WEEK’S challenge because of a bug in THIS WEEK’S challenge.” The lowered rewards threshold combined with 2 days of free gas/XP seems like a…
  • Did people actually use gold and tools last week with Sasha Star Hero on a KAW challenge to complete the challenge? 😬
  • 1. Use Winter Harpoon on Sasha and a weapon with Incendiary and Cripple on Yumiko. That, with Dog support, will keep you from being overwhelmed. 2. Use Decimator with Mercer. He will charge faster and have more flexibility. 3. Primed Armors will help you charge even faster. 4. Watch videos and see how others use SMY. I…
  • Hell yeah! And make sure Jerry is the Star Hero for this challenge.
  • @FuriousMoldovan only potentially useful in Expert Mode LS with someone like Mercer, I think. You have the benefit of the Tactical movement after firing. Otherwise, agree that it is a very limited use case.
  • There is no chance NG meant for LS to be an unlimited game mode, where the only constraint is how much time you have. So, below are a few ideas, some of which may be unpopular, but I'll share them anyways: * There are two things that make it easy at the very high levels: (1) All of the damage done at high levels is based…
  • Bump. Last week's scores show the absurd discrepancy between Expert Mode and Regular Mode. Only one single player in the top 100 made all three runs in Expert Mode. The other players on the top 100 played 1-2 rounds of Expert Mode and then got an insanely inflated SMY score with their final run in Regular Mode. How can a…
  • You don't need the Cripple bow for that. Sasha with Harpoon (root on charge attack, then open box) or Mercer/Princess with Tactical Decimator is more than enough shoot/move. The fire is more helpful, IMO. (I do still like the Cripple Bow, and I use it in early rounds of the challenge or in certain challenge situations…
  • Oh shit. @WellyLuga just got mathed ;)
  • The Cripple Winter Bow is way better.
  • 1. Overwatch should not attack herded walkers 2. You should be able to herd crippled walkers 3. Dog should not cripple walkers that are herded, munching on bodies, distracted by flare, etc.
  • Congratulations @ATLAS-Z, @WellyLuga, and @FuriousMoldovan! Well deserved recognition for three outstanding members of the community. But has anyone checked to make sure none of them are taking Trimetazidine? That could explain their enhanced performance :joy:
  • Bump on separate leaderboards/rewards for Expert Mode! Only one top 20 player this week from Expert, and it seems a bit silly that players can get 10x this score in a single SMY run. The amount of patience/focus required for that is quite impressive, but the scores are really incomparable.
  • One American player too! edit: just got in after 3 hours
  • Have you actually tried using Ezekiel since the update? I find that he is still almost as effective as he was before, and still the #1 choice as a Warrior. The only change is that you have to plan a little bit more when dealing with walkers that can't be stunned, which honestly makes him a bit more fun to use IMO. NG…
  • As the only expert player sitting above you in those screenshots @Firekid, totally agree. Normal mode = who has more patience with SMY or PMY. Expert mode = innovation with different teams and strategies. The rewards should be administered accordingly.
  • Nice scores @ShadowWalker! It looks like you are more of an expert than I am. Looks like my team selection was not particularly savvy ;)
  • Last week’s TLS was a prime example of how imbalanced expert vs. regular mode is… No expert mode players made the top 100 with all 3 runs whereas 1 regular mode run is enough to put you well in the top 100.
  • Anyone interested in taking over has my full permission to do so! My apologies for not being able to update it in the last few months. The game meta has been changing very quickly, and it was unfortunately too hard for me to keep up with it in this post.
  • As many of you know, I'll be stepping down in the game soon. Last week was my last week of making videos. This week will be my last playing the challenge competitively. After this, I'll be moving on to a retirement guild to play casually with some old friends in the game. I'll miss this community a lot. There are too many…
  • As a max-scoring end-gamer, my only incentive these days is to keep up on the leaderboard. However, I remember when I was still getting to this point, my main motivation was to pass one more round, or a few more individual missions, for a specific reward I was shooting for. Even though we have more and more "end-gamers"…
  • Hey, look at that. People on the forums agreeing on something. Must be a good idea, or a revenue-losing idea :wink:
  • After 4000 stars, Deluxe Challenge Crates should be replaced by something like Premium Challenge Crates, where each reward is one of the following: 4 radios, 25 gold, 3 reroll or reinforcement tokens, and a small chance of a tool or gold component. That balancing change, along with the current rewards structure, would help…
  • Honestly, level 2 is really all that you need. The game is already too easy, no need to make it easier. (Also, the abilities of the supports really diminish after level 2 anyways.)
  • Yes, and in addition to her skills, Adeline finishes the challenge in the first 2 days, so you should subscribe to her if you don't want to wait till Sunday for my videos :joy:
  • We've been waiting for our gift since July. Only got a forum badge :joy: https://forums.nextgames.com/walkingdead/discussion/47867/%EF%B8%8F-%EF%B8%8F-congratulations-mavericks-og-first-guild-to-reach-10-million-stars-%EF%B8%8F-%EF%B8%8F
  • Follow Through was always an obsolete trait on SR and most Scouts in general.
  • Challenge starting point for lower level players is, but after survivor level 20 or so, everyone starts at the same point and the walkers max at the same level. So the council upgrade increases the viability of melee for another round or two, which is fine by me because Beta-HD-SR is a way more fun team than SPY.