OneLessTitan ✭✭✭✭✭

Comments

  • Before the country now known as Canada had a name, the 3 founders decided it was time to name their country. They decided to put all the letters of the alphabet in a hat, and each one would draw a letter, and that would be the name of the country. The secretary readied their pen as the first founder grabbed a letter...he…
  • I only voted no because I don't want the game to go into ruins...playing at 25-30% faster on a gas booster will completely ruin the economy of the game.
  • I did not say that you said I posted lies. You said we only knew that crates values were increased from previous events and nothing else. That is false.
  • Those "increases" are based off the %s that were lowered from 5% around the time when the chance of radios in the Trade Good store were also lowered (bronze crates only, silver and gold have stayed the same). @TJS - If you think my "data" comes from a source that wasn't 100% accurate, that's fine. Sharing the "data" (aka…
  • Question(s) for @BiggyGuyinTWD - 1. Did you ever buy gas boosters during the previous Radio Events? 2. Ignoring the Mother's Day factor, will you/would you buy a gas booster during this version of the event? The larger point I am trying to get at (which probably got lost in the wall of text) is the fact that I've actually…
  • I've had this discussion with Shteevie before @Kaz , but just to be clear, this isn't personal against you...I know you are both the messenger (both ways) and the one who stands out here and takes bullets, and I respect that...hopefully we don't drive you to study overseas or get you shifted to a different game! I'm…
  • @Kaz - So many questions from your response... 1. What about the results of the previous events weren't "the best" from NG's perspective? 2. What determines if this event is a success? ----Is it not informing the customers that this event is different (worse) than previous ones, but still getting the same revenue? If so,…
  • Very well said indeed @BiggyGuyinTWD -- Life is too good to waste $$ (and more importantly, time) on such a greedy AF company. I made an exception to my desires to see almost every publicly traded company fail because this company made a game that I used to enjoy. But every decision since they went public has been a steamy…
  • And for those that want to compare this event to previous radio events (when they ran for the entire weekend), here's the drop rates found that were consistent across multiple radio events: Bronze Crate: 15% (instead of 5% outside of event) Silver Crate: 8% (instead of 4% outside of event) Gold Crate: 6% (instead of 3%…
  • I’m OLT. I’m a masochist, which explains why I’m still playing and (unsuccessfully) trying to improve the game. If I were a homicidal megalomaniac, I would target people who continually sniffle after they refuse the tissue I just offered them...and public restroom architects/designers that don’t allow the door to be pushed…
  • https://twdnomansland.wordpress.com/survivor-slots/ I believe this description to be more "accurate" when it comes to the purchase cost of Survivor Slots (maybe the costs are the same, but the numbering more "accurate")
  • not sure how bouk is using "prestige" (i think we are refering to the same thing)...but I use it to refer to Uncommon/Common/Rare/Epic/LEG/6*/7*/8*/9*/10*...(but I see I accidentally typed "level" instead of prestige in the example, so fixed that!!)
  • @Boukephalos -- the numbers work perfectly. You are basing your numbers off your personal situation (hero levels/prestige)...what I explained is the UNIVERSAL way of calculating both Survivor and Hero Damage/Health Ratings (the way the game actually does it). Here's the way I did it (I'll explain only for Damage, but the…
  • Thanks @Caelyn -- that completes the chart!!!! And @ShadowaceAz is right, the Governor is my go to leader on challenge missions until I might start losing stars; the extra resources are nice and every once in a while he helps increase a level of a weapon you get! @ShadowaceAz -- Thank for the kind words; this info isn't…
  • Awesome @aquila -- stepped away from the CPU for a bit, so will check dwights stats later. Thanks!!
  • That's perfect @Dodkong, thanks!!! I updated my previous post and included the old data for the heroes highlighted in Yellow that I can't verify at this point in time, but they shouldn't have changed. Any unbadged Governor pics would complete the list!
  • Here's how Survivor/Hero Damage/Health are calculated: 1. There is a Base Rating for Damage/Health in each class...this is the Common Value. 2. Every prestige tier you advance, that base rating is multiplied (1.1x for Uncommon, 1.2x for Rare, 1.3x for Epic, 1.4x for LEG, 1.45x for 6*, 1.5x for 7*, 1.55x for 8*, 1.60x for…
  • Not Legendary like the OP, but an easy choice for my next upgrade...very happy!!!
  • Looks like they went all out on the graphics for the Sensei Katana...
  • @SlowMo -- step your Outpost Defense game up!!! :wink: Apparently this happened when I actually had weapons equipped to my defenders...sorry stu...wait...no, i'm not sorry...you clearly deserve that ass whooping as the TG crate was literally 2 spaces from the entry point...with that decision making ability, perhaps we…
  • @Nezo - Thanks! That level 23 common has the same damage as a level 23 uncommon...since the weapon calculations are pretty straight forward, just add a "prestige level" to get the boosted damage...the Orange column is what a Legendary Sensei Katana's damage value would be...(note that values can be off by one or two..or…
  • What I don't understand is why our survivors aren't always given TWO "moves" (action points)... If you only move the 3 spaces (currently 1 AP), then your survivor can still shoot or go into overwatch...(the way it is now) But why not allow our Survivors to move their full range AND then let us still attack (but not…
  • @aquila - I was recently informed that the formula for badge capacity is 6*number of survivor SLOTS +100 As for me, I'm up to: 19 LEG (3 are crit chance, and 10 came from this event) 113 Epic (every type other than crit chance, ~60 from this event) 168 Rare (no crit chance or crit damage flat) 100 Uncommon (only…
  • Last of my badge creating: All Epic: 1 Epic, 1 LEG 3* Frag, 4* INGs: 1 Rare, 1 Epic 2* Frag, 3* INGs: 3 Uncommon, 2 Rare 1* Frag: 3* INGs: 8 Common, 19 Uncommon, 13 Rare, 9 Epic @Putchuco -- if you REALLY want the breakdown of all the ingredients used in each badge... https://youtu.be/WzQM-7NDqTE (everything is there, but…