Comments
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It will be a powerful weapon for Princess, give her the opportunity getting charged every rounds without Yumiko. Opens up many other team combination in ch beside Sh/Princess/Yumi
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Both attacks are cone shaped. Check here at 1:00 : https://youtu.be/KbqrcHrsAyc?t=61
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Just got a usual "stay safe" response from support... Fair players warned NG about the bug, with video and all details. The MINIMUM what need to do is giving compensation for attached fair players.
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More and more scores above 100M. It makes no sense... Unless some intervention from NGs side within few hours I'll also do some "smart" runs before I loosing chance for good amount of Cookies.
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Lexia said: Too slow.....
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Thanks, fine. We hope you"ll decide to do this small adjustment soon.
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@Lexia any comments to the OP?
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Absolutely agree with it. Hopefully will happen with recent update... @Lexia
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You've gave the same answer for the same question half a year ago so "near future" is questionable :(
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Instead of the broken pistol I would prefer the broken shooter armor ;)
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How many members consists the NML development team? How many of them have active nml game account? How many of them reached camp level 78?
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First birthday of NML :)
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We definitely need a Morning star with silver tactical, gold interrupt and lucky in the next GW shop ;)
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Finally arrived with one day delay.🙏
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Maybe not working as intended but still not OP but a fresh and viable option for melee teams. We need more heros in the premium group. Most of them still ranged. Should keep the current state.
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Next week hopefully will be fine but I won't be able to unlock Carol's cookies at the end of the current cycle because of the bug.
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LS exper mode is open now, AND :D :D Update notes says: "The randomized pool of Heroes is the same for all players, and refreshes weekly." The truth: It's different for every player @Lexia
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@Bazyl You will have the same amount of stars as today. You will have more if you use the star hero as leader. Just find your amount of efforts you want to put in. I'm sure star heros will be easily use in the first few rounds. You are not forced at all, this is just an opportunity to gain extra stars for your additional…
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That's why it is called challenge.. It's a good solution to ease the current SMY dominance. If you don't like the idea, or don't want challenge yourself just take the regular teams, play the challenge as it is now. problem solved.
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It seems not working as it should. I've just got grabbed when Mercer didn't kill a walker with ~2.400 actual health, his Firing Squad damage was ~2k. (Mercer damage is 8055, Yumiko LT gives 80% dmg, so FS (bodyshot) damage should be around 3200)
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Yes, situation is understood. :) To be noted: - calculation top3 score from 4 play is more beneficial than from 3 results - loosing the extra Tuesday ticket (because the early update) also means the loss of (increased) LS rewards for this play
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Nomen est omen, No mercy update 😂
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Hmm, the logic not all the time results the proper outcome 🤔
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Scoring is still bugged because of fire kill isn't count as before update. On Tuesday: Wave 33 Kills: 112 Score: 45k Yesterday: Wave: 36 Kills: 123 Score: 39k 🤔
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It was an all ranged team. I've seen cases when Shane killed walkers at least one with the shot itself, some additional with his LT, but multiplier remained the same, not added even 0.25.
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I've realized in many cases multiplier did not risen when I killed walkers. My max was 5.75. Before update it was easily kept at 10 for many rounds/waves.
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And definitely need bigger numbers for stun rounds and/or different colors for 1 and 2 rounds stun.
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The only thing is missing in the OLD status different colors for 1 and 2 turn stun. There wasn't any need to create an (over)complicated new system.
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New status icons are terrible. It needs a major rework or back to the previous status
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One more OG member is here 😉 @Lexia thanks for your kindness